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PRINCE: Cursor after loading fix
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lukaslw committed Aug 2, 2014
1 parent 51bc133 commit 34c9775
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions engines/prince/saveload.cpp
Expand Up @@ -334,6 +334,10 @@ void PrinceEngine::syncGame(Common::SeekableReadStream *readStream, Common::Writ
s.syncAsByte(endInv);

} else {
// Cursor reset
changeCursor(1);
_currentPointerNumber = 1;

// Flag values
for (int i = 0; i < _flags->kMaxFlags; i++) {
uint32 value = 0;
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