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IOS: Fixes tabs
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Vincent Bénony committed Jan 6, 2016
1 parent c614c3d commit 3f829da
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Showing 2 changed files with 20 additions and 20 deletions.
4 changes: 2 additions & 2 deletions backends/module.mk
Expand Up @@ -90,8 +90,8 @@ ifdef POSIX
MODULE_OBJS += \
fs/posix/posix-fs.o \
fs/posix/posix-fs-factory.o \
fs/chroot/chroot-fs-factory.o \
fs/chroot/chroot-fs.o \
fs/chroot/chroot-fs-factory.o \
fs/chroot/chroot-fs.o \
plugins/posix/posix-provider.o \
saves/posix/posix-saves.o \
taskbar/unity/unity-taskbar.o
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36 changes: 18 additions & 18 deletions backends/platform/iphone/iphone_video.mm
Expand Up @@ -241,34 +241,34 @@ - (id)initWithFrame:(struct CGRect)frame {
_eventLock = [[NSLock alloc] init];

_gameScreenVertCoords[0] = _gameScreenVertCoords[1] =
_gameScreenVertCoords[2] = _gameScreenVertCoords[3] =
_gameScreenVertCoords[4] = _gameScreenVertCoords[5] =
_gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0;
_gameScreenVertCoords[2] = _gameScreenVertCoords[3] =
_gameScreenVertCoords[4] = _gameScreenVertCoords[5] =
_gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0;

_gameScreenTexCoords[0] = _gameScreenTexCoords[1] =
_gameScreenTexCoords[2] = _gameScreenTexCoords[3] =
_gameScreenTexCoords[4] = _gameScreenTexCoords[5] =
_gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0;
_gameScreenTexCoords[2] = _gameScreenTexCoords[3] =
_gameScreenTexCoords[4] = _gameScreenTexCoords[5] =
_gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0;

_overlayVertCoords[0] = _overlayVertCoords[1] =
_overlayVertCoords[2] = _overlayVertCoords[3] =
_overlayVertCoords[4] = _overlayVertCoords[5] =
_overlayVertCoords[6] = _overlayVertCoords[7] = 0;
_overlayVertCoords[2] = _overlayVertCoords[3] =
_overlayVertCoords[4] = _overlayVertCoords[5] =
_overlayVertCoords[6] = _overlayVertCoords[7] = 0;

_overlayTexCoords[0] = _overlayTexCoords[1] =
_overlayTexCoords[2] = _overlayTexCoords[3] =
_overlayTexCoords[4] = _overlayTexCoords[5] =
_overlayTexCoords[6] = _overlayTexCoords[7] = 0;
_overlayTexCoords[2] = _overlayTexCoords[3] =
_overlayTexCoords[4] = _overlayTexCoords[5] =
_overlayTexCoords[6] = _overlayTexCoords[7] = 0;

_mouseVertCoords[0] = _mouseVertCoords[1] =
_mouseVertCoords[2] = _mouseVertCoords[3] =
_mouseVertCoords[4] = _mouseVertCoords[5] =
_mouseVertCoords[6] = _mouseVertCoords[7] = 0;
_mouseVertCoords[2] = _mouseVertCoords[3] =
_mouseVertCoords[4] = _mouseVertCoords[5] =
_mouseVertCoords[6] = _mouseVertCoords[7] = 0;

_mouseTexCoords[0] = _mouseTexCoords[1] =
_mouseTexCoords[2] = _mouseTexCoords[3] =
_mouseTexCoords[4] = _mouseTexCoords[5] =
_mouseTexCoords[6] = _mouseTexCoords[7] = 0;
_mouseTexCoords[2] = _mouseTexCoords[3] =
_mouseTexCoords[4] = _mouseTexCoords[5] =
_mouseTexCoords[6] = _mouseTexCoords[7] = 0;

// Initialize the OpenGL ES context
[self createContext];
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