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PEGASUS: Implement very basic hotspot loading
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Need to get more complex regions loaded, though... will be a major problem
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Matthew Hoops committed Sep 5, 2011
1 parent bfb0de1 commit 4f8cf1e
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218 changes: 218 additions & 0 deletions engines/pegasus/hotspot.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#include "pegasus/hotspot.h"

namespace Pegasus {

HotspotList g_allHotspots;

Hotspot::Hotspot(const tHotSpotID id) : MMIDObject(id) {
_spotFlags = kNoHotSpotFlags;
_spotActive = false;
}

Hotspot::~Hotspot() {
}

void Hotspot::setArea(const Common::Rect &area) {
_spotArea = area;
}

void Hotspot::setArea(const tCoordType left, const tCoordType top, const tCoordType right, const tCoordType bottom) {
_spotArea = Common::Rect(left, top, right, bottom);
}

void Hotspot::getBoundingBox(Common::Rect &r) const {
r = _spotArea;
}

void Hotspot::getCenter(Common::Point &pt) const {
pt.x = (_spotArea.left + _spotArea.right) / 2;
pt.y = (_spotArea.top + _spotArea.bottom) / 2;
}

void Hotspot::getCenter(tCoordType &h, tCoordType &v) const {
h = (_spotArea.left + _spotArea.right) / 2;
v = (_spotArea.top + _spotArea.bottom) / 2;
}

void Hotspot::setActive() {
_spotActive = true;
}

void Hotspot::setInactive() {
_spotActive = false;
}

void Hotspot::setHotspotFlags(const tHotSpotFlags flags) {
_spotFlags = flags;
}

void Hotspot::setMaskedHotspotFlags(const tHotSpotFlags flags, const tHotSpotFlags mask) {
_spotFlags = (_spotFlags & ~mask) | flags;
}

bool Hotspot::isSpotActive() const {
return _spotActive;
}

void Hotspot::moveSpotTo(const tCoordType h, const tCoordType v) {
_spotArea.moveTo(h, v);
}

void Hotspot::moveSpotTo(const Common::Point pt) {
_spotArea.moveTo(pt);
}

void Hotspot::moveSpot(const tCoordType h, const tCoordType v) {
_spotArea.translate(h, v);
}

void Hotspot::moveSpot(const Common::Point pt) {
_spotArea.translate(pt.x, pt.y);
}

bool Hotspot::pointInSpot(const Common::Point where) const {
return _spotActive && _spotArea.contains(where);
}

tHotSpotFlags Hotspot::getHotspotFlags() const {
return _spotFlags;
}

HotspotList::HotspotList() {
}

HotspotList::~HotspotList() {
// TODO: Should this call deleteHotspots()?
}

void HotspotList::deleteHotspots() {
for (HotspotIterator it = begin(); it != end(); it++)
delete *it;

clear();
}

Hotspot *HotspotList::findHotspot(const Common::Point where) {
for (HotspotIterator it = begin(); it != end(); it++)
if ((*it)->pointInSpot(where))
return *it;

return 0;
}

tHotSpotID HotspotList::findHotspotID(const Common::Point where) {
Hotspot *hotspot = findHotspot(where);
return hotspot ? hotspot->getObjectID() : kNoHotSpotID;
}

Hotspot *HotspotList::findHotspotByID(const tHotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++)
if ((*it)->getObjectID() == id)
return *it;

return 0;
}

Hotspot *HotspotList::findHotspotByMask(const tHotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (((*it)->getHotspotFlags() & flags) == flags)
return *it;

return 0;
}

void HotspotList::activateMaskedHotspots(const tHotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (flags == kNoHotSpotFlags || ((*it)->getHotspotFlags() & flags) != 0)
(*it)->setActive();
}

void HotspotList::deactivateAllHotspots() {
for (HotspotIterator it = begin(); it != end(); it++)
(*it)->setInactive();
}

void HotspotList::deactivateMaskedHotspots(const tHotSpotFlags flags) {
for (HotspotIterator it = begin(); it != end(); it++)
if (((*it)->getHotspotFlags() & flags) != 0)
(*it)->setInactive();
}

void HotspotList::activateOneHotspot(const tHotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
(*it)->setActive();
return;
}
}
}

void HotspotList::deactivateOneHotspot(const tHotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
(*it)->setInactive();
return;
}
}
}

void HotspotList::removeOneHotspot(const tHotSpotID id) {
for (HotspotIterator it = begin(); it != end(); it++) {
if ((*it)->getObjectID() == id) {
erase(it);
return;
}
}
}

void HotspotList::removeMaskedHotspots(const tHotSpotFlags flags) {
if (flags != kNoHotSpotFlags) {
for (HotspotIterator it = begin(); it != end(); ) {
if (((*it)->getHotspotFlags() & flags) != 0)
it = erase(it);
else
it++;
}
} else {
clear();
}
}

void HotspotList::setHotspotRect(const tHotSpotID id, const Common::Rect &r) {
Hotspot *hotspot = findHotspotByID(id);
if (hotspot)
hotspot->setArea(r);
}

void HotspotList::getHotspotRect(const tHotSpotID id, Common::Rect &r) {
Hotspot *hotspot = findHotspotByID(id);
if (hotspot)
hotspot->getBoundingBox(r);
}

} // End of namespace Pegasus
114 changes: 114 additions & 0 deletions engines/pegasus/hotspot.h
@@ -0,0 +1,114 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#ifndef PEGASUS_HOTSPOT_H
#define PEGASUS_HOTSPOT_H

#include "common/list.h"
#include "common/rect.h"

#include "pegasus/constants.h"
#include "pegasus/types.h"
#include "pegasus/MMShell/Utilities/MMIDObject.h"

/*
Hot spots combine a pixel area, an ID value and an active flag.
A point is considered in a hot spot if the point is in the hot spot's pixel area and
the active flag is set.
In addition, hot spots have a 32 bit word of bit flags for filtering use.
*/

namespace Pegasus {

class Hotspot : public MMIDObject {
public:
Hotspot(const tHotSpotID);
virtual ~Hotspot();

void setArea(const Common::Rect &);
void setArea(const tCoordType, const tCoordType, const tCoordType, const tCoordType);
void getBoundingBox(Common::Rect &) const;
void getCenter(Common::Point&) const;
void getCenter(tCoordType&, tCoordType&) const;

void moveSpotTo(const tCoordType, const tCoordType);
void moveSpotTo(const Common::Point);
void moveSpot(const tCoordType, const tCoordType);
void moveSpot(const Common::Point);

bool pointInSpot(const Common::Point) const;

void setActive();
void setInactive();
bool isSpotActive() const;

tHotSpotFlags getHotspotFlags() const;
void setHotspotFlags(const tHotSpotFlags);
void setMaskedHotspotFlags(const tHotSpotFlags flags, const tHotSpotFlags mask);

protected:
Common::Rect _spotArea;
tHotSpotFlags _spotFlags;
bool _spotActive;
};

class HotspotList : public Common::List<Hotspot *> {
public:
HotspotList();
virtual ~HotspotList();

void deleteHotspots();

Hotspot *findHotspot(const Common::Point);
tHotSpotID findHotspotID(const Common::Point);
Hotspot * findHotspotByID(const tHotSpotID);
Hotspot * findHotspotByMask(const tHotSpotFlags);

void activateMaskedHotspots(const tHotSpotFlags = kNoHotSpotFlags);
void deactivateAllHotspots();
void deactivateMaskedHotspots(const tHotSpotFlags);

void activateOneHotspot(const tHotSpotID);
void deactivateOneHotspot(const tHotSpotID);

void removeOneHotspot(const tHotSpotID);
void removeMaskedHotspots(const tHotSpotFlags = kNoHotSpotFlags);

void setHotspotRect(const tHotSpotID, const Common::Rect&);
void getHotspotRect(const tHotSpotID, Common::Rect&);
};

typedef HotspotList::iterator HotspotIterator;

// FIXME: Remove global construction
extern HotspotList g_allHotspots;

} // End of namespace Pegasus

#endif
1 change: 1 addition & 0 deletions engines/pegasus/module.mk
Expand Up @@ -6,6 +6,7 @@ MODULE_OBJS = \
detection.o \
gamestate.o \
graphics.o \
hotspot.o \
menu.o \
overview.o \
pegasus.o \
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