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FULLPIPE: Fix lockup on game start
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sev- committed Jun 8, 2014
1 parent ec62d1e commit 4ff543b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/fullpipe/statics.cpp
Expand Up @@ -1766,8 +1766,8 @@ Common::Point *Movement::calcSomeXY(Common::Point &p, int idx, int dynidx) {

setOXY(x, y);

while (_currDynamicPhaseIndex != dynidx)
gotoNextFrame(0, 0);
while (_currDynamicPhaseIndex != dynidx && gotoNextFrame(0, 0))
;

p.x = _ox;
p.y = _oy;
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