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NEVERHOOD: Add missing getDebugger() for engine API.
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digitall committed Dec 7, 2013
1 parent 05e07ee commit 521b1c7
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion engines/neverhood/neverhood.h
Expand Up @@ -32,6 +32,8 @@
#include "common/system.h"
#include "audio/mixer.h"
#include "engines/engine.h"
#include "gui/debugger.h"
#include "neverhood/console.h"
#include "neverhood/messages.h"

namespace Neverhood {
Expand All @@ -48,7 +50,6 @@ class Screen;
class SoundMan;
class AudioResourceMan;
class StaticData;
class Console;
struct NPoint;

struct GameState {
Expand Down Expand Up @@ -90,6 +91,7 @@ class NeverhoodEngine : public ::Engine {
GameModule *_gameModule;
StaticData *_staticData;
Console *_console;
GUI::Debugger *getDebugger() { return _console; }

SoundMan *_soundMan;
AudioResourceMan *_audioResourceMan;
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