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TSAGE: Bugfix for correctly drawing BF Scene 900 when leaving warehouse
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dreammaster committed Oct 21, 2011
1 parent 2d17fba commit 60e9295
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion engines/tsage/blue_force/blueforce_scenes9.cpp
Expand Up @@ -445,7 +445,8 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
_object7.setDetails(900, 15, 16, 17, ANIM_MODE_1, NULL);
}
if (BF_GLOBALS._sceneManager._previousScene == 910) {
_sceneBounds.moveTo(640, 0);
_sceneBounds.moveTo(639, 0);

BF_GLOBALS._v4CEC0 = 2;
BF_INVENTORY.setObjectScene(INV_FISHING_NET, 900);
_dog._flag = 1;
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