Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #532 from Marisa-Chan/zvision
ZVISION: More complete engine implementation
- Loading branch information
Showing
102 changed files
with
12,201 additions
and
2,466 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,133 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
|
||
#include "common/scummsys.h" | ||
|
||
#include "zvision/animation/meta_animation.h" | ||
|
||
#include "zvision/zvision.h" | ||
#include "zvision/graphics/render_manager.h" | ||
#include "zvision/scripting/script_manager.h" | ||
#include "zvision/animation/rlf_animation.h" | ||
#include "zvision/video/zork_avi_decoder.h" | ||
|
||
#include "video/video_decoder.h" | ||
|
||
#include "graphics/surface.h" | ||
|
||
|
||
namespace ZVision { | ||
|
||
MetaAnimation::MetaAnimation(const Common::String &fileName, ZVision *engine) | ||
: _fileType(RLF), | ||
_curFrame(NULL) { | ||
Common::String tmpFileName = fileName; | ||
tmpFileName.toLowercase(); | ||
if (tmpFileName.hasSuffix(".rlf")) { | ||
_fileType = RLF; | ||
Common::File *_file = engine->getSearchManager()->openFile(tmpFileName); | ||
_animation.rlf = new RlfAnimation(_file, false); | ||
_frmDelay = _animation.rlf->frameTime(); | ||
} else if (tmpFileName.hasSuffix(".avi")) { | ||
_fileType = AVI; | ||
Common::File *_file = engine->getSearchManager()->openFile(tmpFileName); | ||
_animation.avi = new ZorkAVIDecoder(); | ||
_animation.avi->loadStream(_file); | ||
_frmDelay = 1000.0 / _animation.avi->getDuration().framerate(); | ||
} else { | ||
warning("Unrecognized animation file type: %s", fileName.c_str()); | ||
} | ||
} | ||
|
||
MetaAnimation::~MetaAnimation() { | ||
if (_fileType == RLF) { | ||
delete _animation.rlf; | ||
} else if (_fileType == AVI) { | ||
delete _animation.avi; | ||
} | ||
} | ||
|
||
uint MetaAnimation::frameCount() { | ||
if (_fileType == RLF) { | ||
return _animation.rlf->frameCount(); | ||
} else | ||
return _animation.avi->getFrameCount(); | ||
|
||
} | ||
|
||
uint MetaAnimation::width() { | ||
if (_fileType == RLF) { | ||
return _animation.rlf->width(); | ||
} else | ||
return _animation.avi->getWidth(); | ||
} | ||
uint MetaAnimation::height() { | ||
if (_fileType == RLF) { | ||
return _animation.rlf->height(); | ||
} else | ||
return _animation.avi->getHeight(); | ||
} | ||
uint32 MetaAnimation::frameTime() { | ||
return _frmDelay; | ||
} | ||
|
||
void MetaAnimation::seekToFrame(int frameNumber) { | ||
if (frameNumber >= (int)frameCount()) | ||
frameNumber = frameCount() - 1; | ||
|
||
if (_fileType == RLF) { | ||
_animation.rlf->seekToFrame(frameNumber); | ||
} else | ||
_animation.avi->seekToFrame(frameNumber); | ||
} | ||
|
||
const Graphics::Surface *MetaAnimation::decodeNextFrame() { | ||
if (_fileType == RLF) | ||
_curFrame = _animation.rlf->decodeNextFrame(); | ||
else | ||
_curFrame = _animation.avi->decodeNextFrame(); | ||
|
||
return _curFrame; | ||
} | ||
|
||
const Graphics::Surface *MetaAnimation::getFrameData(uint frameNumber) { | ||
if (frameNumber >= frameCount()) | ||
frameNumber = frameCount() - 1; | ||
|
||
if (_fileType == RLF) { | ||
_curFrame = _animation.rlf->getFrameData(frameNumber); | ||
return _curFrame; | ||
} else { | ||
_animation.avi->seekToFrame(frameNumber); | ||
_curFrame = _animation.avi->decodeNextFrame(); | ||
return _curFrame; | ||
} | ||
} | ||
|
||
bool MetaAnimation::endOfAnimation() { | ||
if (_fileType == RLF) { | ||
return _animation.rlf->endOfAnimation(); | ||
} else | ||
return _animation.avi->endOfVideo(); | ||
} | ||
|
||
} // End of namespace ZVision |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.