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ACCESS: MM - Format CURSOR data
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Strangerke committed Jan 5, 2015
1 parent e1ded53 commit 64d8d49
Showing 1 changed file with 84 additions and 35 deletions.
119 changes: 84 additions & 35 deletions engines/access/martian/martian_resources.cpp
Expand Up @@ -41,47 +41,96 @@ const char *const FILENAMES[] = {
};

const byte MOUSE0[] = {
0, 0, 0, 0, 0, 2, 0xF7, 5, 0, 3, 0xF7, 0xF7, 5, 0, 3,
0xF7, 0xF7, 5, 0, 4, 0xF7, 0xF7, 0xF7, 5, 0, 4, 0xF7,
0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 5,
0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7,
0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 7,
0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7,
0xF7, 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5,
2, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7,
0xF7, 5, 4, 2, 0xF7, 5
// hotspot x and y, uint16 LE
0, 0, 0, 0,
// byte 1: number of skipped pixels
// byte 2: number of plotted pixels
// then, pixels
0, 2, 0xF7, 5,
0, 3, 0xF7, 0xF7, 5,
0, 3, 0xF7, 0xF7, 5,
0, 4, 0xF7, 0xF7, 0xF7, 5,
0, 4, 0xF7, 0xF7, 0xF7, 5,
0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5,
0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5,
2, 3, 0xF7, 0xF7, 5,
3, 3, 0xF7, 0xF7, 5,
3, 3, 0xF7, 0xF7, 5,
4, 2, 0xF7, 5
};
const byte MOUSE1[] = {
7, 0, 7, 0, 6, 1, 0xF7, 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF,
3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0,
0xF7, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0,
0, 0, 0xFF, 0, 13, 0xF7, 0, 0, 0xF7, 0, 0xF7, 0, 0xF7,
0, 0xF7, 0, 0, 0xF7, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7,
0, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF,
3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 4, 5, 0xFF, 0xFF, 0,
0xFF, 0xFF, 6, 1, 0xF7, 0, 0, 0, 0, 0, 0
// hotspot x and y, uint16 LE
7, 0, 7, 0,
// byte 1: number of skipped pixels
// byte 2: number of plotted pixels
// then, pixels
6, 1, 0xF7,
4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF,
3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF,
2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF,
1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF,
1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF,
0, 13, 0xF7, 0, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0, 0xF7,
1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF,
1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF,
2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF,
3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF,
4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF,
6, 1, 0xF7,
0, 0,
0, 0,
0, 0
};
const byte MOUSE2[] = {
8, 0, 8, 0, 0, 0, 0, 0, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2,
4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 2, 12, 4, 4, 4, 4, 4,
0, 4, 4, 4, 4, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4,
5, 7, 2, 4, 5, 7, 2, 4, 5, 0, 0, 0, 0, 0, 0
// hotspot x and y, uint16 LE
8, 0, 8, 0,
// byte 1: number of skipped pixels
// byte 2: number of plotted pixels
// then, pixels
0, 0,
0, 0,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
2, 12, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
7, 2, 4, 5,
0, 0,
0, 0,
0, 0
};
const byte MOUSE3[] = {
0, 0, 0, 0, 0, 11, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 5, 0, 12,
6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 5, 0, 12, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5,
6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 5, 0, 0, 6, 6,
6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6,
6, 6, 5, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5,
6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 5, 1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0,
0, 0, 0, 0, 0
// hotspot x and y, uint16 LE
0, 0, 0, 0,
// byte 1: number of skipped pixels
// byte 2: number of plotted pixels
// then, pixels
0, 11, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 5,
0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 5,
0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 5, 0, 0, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5,
0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5,
1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
0, 0,
0, 0,
0, 0
};
const byte *const CURSORS[4] = { MOUSE0, MOUSE1, MOUSE2, MOUSE3 };

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