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NEVERHOOD: Try to give the AsCommonCar identifiers better names
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- Implement AsCommonCar::updateSound()
- Fix a bug in Scene1608 (the Klaymen animation got stuck when trying to get back into the car)
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johndoe123 authored and wjp committed May 8, 2013
1 parent 963b760 commit 692edf4
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Showing 3 changed files with 268 additions and 257 deletions.
4 changes: 2 additions & 2 deletions engines/neverhood/gamemodule.cpp
Expand Up @@ -361,9 +361,9 @@ void GameModule::startup() {
// <<<DEBUG

#if 1
_vm->gameState().which = 0;
_vm->gameState().which = 1;
_vm->gameState().sceneNum = 0;
createModule(1200, -1);
createModule(2500, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;
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