Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
7 changed files
with
137 additions
and
22 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,79 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
|
||
#include "gui/debugger.h" | ||
|
||
#include "toltecs/console.h" | ||
//#include "toltecs/palette.h" | ||
#include "toltecs/resource.h" | ||
//#include "toltecs/sound.h" | ||
#include "toltecs/toltecs.h" | ||
|
||
namespace Toltecs { | ||
|
||
Console::Console(ToltecsEngine *vm) : GUI::Debugger(), _vm(vm) { | ||
DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room)); | ||
DCmd_Register("dump", WRAP_METHOD(Console, Cmd_Dump)); | ||
} | ||
|
||
Console::~Console() { | ||
} | ||
|
||
bool Console::Cmd_Room(int argc, const char **argv) { | ||
if (argc < 2) { | ||
DebugPrintf("Current room number is %d\n", _vm->_sceneResIndex); | ||
#if 0 | ||
DebugPrintf("Calling this command with the room number changes the room\n"); | ||
DebugPrintf("WARNING: It's a bad idea to warp to rooms with this, as the room object scripts are not loaded\n"); | ||
#endif | ||
return true; | ||
#if 0 | ||
} else { | ||
int roomNum = atoi(argv[1]); | ||
|
||
// sfClearPaletteFragments | ||
_vm->_palette->clearFragments(); | ||
|
||
// sfLoadScene | ||
_vm->_sound->stopAll(); | ||
_vm->_res->purgeCache(); | ||
_vm->loadScene(roomNum); | ||
#endif | ||
} | ||
|
||
return false; | ||
} | ||
|
||
bool Console::Cmd_Dump(int argc, const char **argv) { | ||
if (argc < 2) { | ||
DebugPrintf("Usage: dump <resource number>\n"); | ||
return true; | ||
} | ||
|
||
int resNum = atoi(argv[1]); | ||
_vm->_arc->dump(resNum); | ||
DebugPrintf("Resource %d has been dumped to disk\n", resNum); | ||
|
||
return true; | ||
} | ||
|
||
} // End of namespace Toltecs |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
|
||
#ifndef TOLTECS_CONSOLE_H | ||
#define TOLTECS_CONSOLE_H | ||
|
||
#include "gui/debugger.h" | ||
|
||
namespace Toltecs { | ||
|
||
class ToltecsEngine; | ||
|
||
class Console : public GUI::Debugger { | ||
public: | ||
Console(ToltecsEngine *vm); | ||
virtual ~Console(void); | ||
|
||
private: | ||
ToltecsEngine *_vm; | ||
|
||
bool Cmd_Dump(int argc, const char **argv); | ||
bool Cmd_Room(int argc, const char **argv); | ||
}; | ||
|
||
} // End of namespace Toltecs | ||
#endif |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters