Skip to content

Commit

Permalink
I18N: Update Ukrainian translation
Browse files Browse the repository at this point in the history
  • Loading branch information
sev- committed Feb 21, 2016
1 parent 0a06942 commit 6e67883
Showing 1 changed file with 16 additions and 16 deletions.
32 changes: 16 additions & 16 deletions po/uk_UA.po
Expand Up @@ -2685,18 +2685,16 @@ msgstr ""
"\n"

#: engines/parallaction/saveload.cpp:197
#, fuzzy
msgid "Load file"
msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
msgstr "·ÐÒÐÝâÐÖØâØ äÐÙÛ"

#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "·ÐÒÐÝâÐÖãî Óàã..."

#: engines/parallaction/saveload.cpp:212
#, fuzzy
msgid "Save file"
msgstr "·ÑÕàÕÓâØ Óàã: "
msgstr "·ÑÕàÕÓâØ äÐÙÛ"

#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
Expand Down Expand Up @@ -3545,58 +3543,60 @@ msgstr ""
"× ÝìÞÓÞ öÝáâàãÜÕÝâØ. ¼ã×ØÚã ÑãÛÞ ÒØÜÚÝÕÝÞ."

#: engines/sherlock/detection.cpp:71
#, fuzzy
msgid "Use original savegame dialog"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï"

#: engines/sherlock/detection.cpp:72
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"ºÝÞßÚÐ \"ÄÐÙÛØ\" ã Óàö ßÞÚÐ×ãÒÐâØÜÕ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï "
"×ÐÜöáâì ÜÕÝî ScummVM"

#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr ""
msgstr "¿öÕáÕÛìÞÒÐÝö ßÕàÕåÞÔØ ÜöÖ áæÕÝÐÜØ"

#: engines/sherlock/detection.cpp:82
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
msgstr "¿àØ ×ÜöÝö áæÕÝ ÑãÔÕ ÒöÔÑãÒÐâØáï ßÕàÕåöÔ ã ÒØÓÛïÔö ÒØßÐÔÚÞÒØå ßöÚáÕÛöÒ"

#: engines/sherlock/detection.cpp:91
msgid "Don't show hotspots when moving mouse"
msgstr ""
msgstr "½Õ ßÞÚÐ×ãÒÐâØ æöÚÐÒö âÞçÚØ ßàØ ÝÐÒÕÔÕÝÝö ÜØèÕî"

#: engines/sherlock/detection.cpp:92
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"¿ÞÚÐ×ãÒÐâØ ÝÐ×ÒØ æöÚÐÒØå âÞçÞÚ âöÛìÚØ ßöáÛï ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÚÛöÚã ßÞ ÝØÜ "
"ÐÑÞ Ôö÷ × ÝØÜØ"

#: engines/sherlock/detection.cpp:101
#, fuzzy
msgid "Show character portraits"
msgstr "·ÜöÝØâØ ÓÕàÞï"
msgstr "¿ÞÚÐ×ãÒÐâØ ßÞàâàÕâØ ÓÕàÞ÷Ò"

#: engines/sherlock/detection.cpp:102
msgid "Show portraits for the characters when conversing"
msgstr ""
msgstr "¿ÞÚÐ×ãÒÐâØ ßÞàâàÕâØ ÓÕàÞ÷Ò ßöÔ çÐá áßöÛÚãÒÐÝÝï"

#: engines/sherlock/detection.cpp:111
msgid "Slide dialogs into view"
msgstr ""
msgstr "·ÐÒÞÔØâØ ÔöÐÛÞÓØ ÔÞ ÞÑ×Þàã"

#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
msgstr "·ÐÒÞÔØâØ ÔöÐÛÞÓØ ÔÞ ÞÑ×Þàã ×ÐÜöáâì ÜØââôÒÞÓÞ ßÞÚÐ×ã"

#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
msgstr ""
msgstr "¿àÞ×Þàö ÒöÚÝÐ"

#: engines/sherlock/detection.cpp:122
msgid "Show windows with a partially transparent background"
msgstr ""
msgstr "¿ÞÚÐ×ãÒÐâØ ÒöÚÝÐ × çÐáâÚÞÒÞ ßàÞ×ÞàØÜ âÛÞÜ"

#: engines/sky/compact.cpp:130
msgid ""
Expand Down

0 comments on commit 6e67883

Please sign in to comment.