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BLADERUNNER: Remove unused member variables from OuttakePlayer
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madmoose authored and sev- committed Sep 29, 2016
1 parent 10708f7 commit 70b1549
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Showing 2 changed files with 1 addition and 10 deletions.
2 changes: 0 additions & 2 deletions engines/bladerunner/outtake.cpp
Expand Up @@ -25,8 +25,6 @@
#include "bladerunner/bladerunner.h"
#include "bladerunner/vqa_player.h"

#include "audio/audiostream.h"

#include "common/debug.h"
#include "common/events.h"
#include "common/system.h"
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9 changes: 1 addition & 8 deletions engines/bladerunner/outtake.h
Expand Up @@ -30,20 +30,13 @@
namespace BladeRunner {

class BladeRunnerEngine;
class VQADecoder;

class OuttakePlayer {
BladeRunnerEngine *_vm;

bool _isVQAOpen;
VQADecoder *_vqaDecoder;
Graphics::Surface *_surface;

public:
OuttakePlayer(BladeRunnerEngine *vm) :
_vm(vm),
_isVQAOpen(false),
_vqaDecoder(nullptr)
_vm(vm)
{}

void play(const Common::String &name, bool noLocalization, int container);
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