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NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button
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The mouse cursor resource hash used in that scene was incorrect,
resulting in broken palette
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bluegr committed Jul 1, 2013
1 parent 7da9b34 commit 7804c9c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engines/neverhood/modules/module2800.cpp
Expand Up @@ -3120,7 +3120,7 @@ Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which)
addBackground(_background);
_background->getSurface()->getDrawRect().y = -10;
setPalette(0xD542022E);
insertPuzzleMouse(0x0028D089, 20, 620);
insertPuzzleMouse(0x2022AD5C, 20, 620);
_ssButton = insertStaticSprite(0x1A4D4120, 1100);
_ssButton->setVisible(false);
loadSound(2, 0x19044E72);
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