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SCI: Fix the order of diagonal roll transitions in the old lookup table
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This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
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bluegr committed Feb 13, 2012
1 parent 7a030fc commit 7da2985
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/sci/graphics/transitions.cpp
Expand Up @@ -52,8 +52,8 @@ static const GfxTransitionTranslateEntry oldTransitionIDs[] = {
{ 3, SCI_TRANSITIONS_STRAIGHT_FROM_LEFT, false },
{ 4, SCI_TRANSITIONS_STRAIGHT_FROM_BOTTOM, false },
{ 5, SCI_TRANSITIONS_STRAIGHT_FROM_TOP, false },
{ 6, SCI_TRANSITIONS_DIAGONALROLL_FROMCENTER, false },
{ 7, SCI_TRANSITIONS_DIAGONALROLL_TOCENTER, false },
{ 6, SCI_TRANSITIONS_DIAGONALROLL_TOCENTER, false },
{ 7, SCI_TRANSITIONS_DIAGONALROLL_FROMCENTER, false },
{ 8, SCI_TRANSITIONS_BLOCKS, false },
{ 9, SCI_TRANSITIONS_VERTICALROLL_TOCENTER, false },
{ 10, SCI_TRANSITIONS_HORIZONTALROLL_TOCENTER, false },
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