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FULLPIPE: Implement sceneHandler27_batSetColors()
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sev- committed Feb 5, 2014
1 parent 2ad7625 commit 7ece1b1
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Showing 2 changed files with 16 additions and 2 deletions.
2 changes: 2 additions & 0 deletions engines/fullpipe/constants.h
Expand Up @@ -1105,6 +1105,8 @@ namespace Fullpipe {
#define SND_27_027 4128
#define SND_27_044 4687
#define ST_BTA_FALL 2054
#define ST_BTA_HILITE 2052
#define ST_BTA_NORM 2028
#define ST_DRV_VENT 1996
#define ST_MID_BROOM 2022
#define ST_MID_SPADE 3489
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16 changes: 14 additions & 2 deletions engines/fullpipe/scenes/scene27.cpp
Expand Up @@ -366,8 +366,20 @@ void sceneHandler27_knockBats(int bat1, int bat2) {
warning("STUB: sceneHandler27_knockBats()");
}

void sceneHandler27_batSetColors(int bat) {
warning("STUB: sceneHandler27_batSetColors()");
void sceneHandler27_batSetColors(int batn) {
Bat *bat = g_vars->scene27_bats[batn];

if (g_vars->scene27_hitZone->isPixelHitAtPos((int)bat->currX, (int)bat->currY) ) {
if (bat->ani->_statics->_staticsId == ST_BTA_NORM) {
if (!bat->ani->_movement)
bat->ani->_statics = bat->ani->getStaticsById(ST_BTA_HILITE);
}
} else {
if (bat->ani->_statics->_staticsId == ST_BTA_HILITE) {
if (!bat->ani->_movement)
bat->ani->_statics = bat->ani->getStaticsById(ST_BTA_NORM);
}
}
}

void sceneHandler27_calcWinArcade() {
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