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PEGASUS: Stub off map handling
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Needed to be able to load saved games
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Matthew Hoops committed Oct 10, 2011
1 parent 099f4ce commit 85dc2e5
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Showing 8 changed files with 571 additions and 6 deletions.
5 changes: 5 additions & 0 deletions engines/pegasus/constants.h
Expand Up @@ -739,6 +739,11 @@ static const tGameMode kModeInfoScreen = kModeBiochipPick + 1;
// TODO: Remove me
static const tRoomID kNorad01 = 0;
static const tRoomID kMars0A = 0;
const tRoomID kMars35 = 38;
const tRoomID kMars39 = 42;
const tRoomID kMars60 = 58;
const tRoomID kMarsMaze004 = 60;
const tRoomID kMarsMaze200 = 224;
static const tRoomID kWSC01 = 0;

} // End of namespace Pegasus
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106 changes: 106 additions & 0 deletions engines/pegasus/items/biochips/mapchip.cpp
@@ -0,0 +1,106 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#include "pegasus/gamestate.h"
#include "pegasus/ai/ai_area.h"
#include "pegasus/items/biochips/mapchip.h"
#include "pegasus/neighborhood/neighborhood.h"

namespace Pegasus {

MapChip *g_map = 0;

MapChip::MapChip(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) :
BiochipItem(id, neighborhood, room, direction) {
g_map = this;
setItemState(kMapUnavailable);
}

MapChip::~MapChip() {
g_map = 0;
}

void MapChip::writeToStream(Common::WriteStream *stream) {
return _image.writeToStream(stream);
}

void MapChip::readFromStream(Common::ReadStream *stream) {
return _image.readFromStream(stream);
}

void MapChip::select() {
BiochipItem::select();
moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), GameState.getCurrentDirection());
_image.show();
}

void MapChip::takeSharedArea() {
_image.show();
}

void MapChip::giveUpSharedArea() {
_image.hide();
}

void MapChip::deselect() {
BiochipItem::deselect();
_image.unloadImage();
}

void MapChip::moveToMapLocation(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant dir) {
tAirQuality airQuality;

if (g_neighborhood)
airQuality = g_neighborhood->getAirQuality(room);
else
airQuality = kAirQualityGood;

switch (neighborhood) {
case kMarsID:
if (airQuality == kAirQualityVacuum) {
if (room >= kMars35 && room <= kMars39) {
setItemState(kMapEngaged);
if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature)
_image.loadGearRoomIfNecessary();
} else {
setItemState(kMapEngaged);
if (isSelected() && g_AIArea && g_AIArea->getMiddleAreaOwner() == kBiochipSignature)
_image.loadMazeIfNecessary();
}

_image.moveToMapLocation(neighborhood, room, dir);
} else {
_image.unloadImage();
setItemState(kMapUnavailable);
}
break;
default:
_image.unloadImage();
setItemState(kMapUnavailable);
break;
}
}

} // End of namespace Pegasus
64 changes: 64 additions & 0 deletions engines/pegasus/items/biochips/mapchip.h
@@ -0,0 +1,64 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H
#define PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H

#include "pegasus/items/biochips/biochipitem.h"
#include "pegasus/items/biochips/mapimage.h"

namespace Common {
class ReadStream;
class WriteStream;
}

namespace Pegasus {

class MapChip : public BiochipItem {
public:
MapChip(const tItemID, const tNeighborhoodID, const tRoomID, const tDirectionConstant);
virtual ~MapChip();

void select();
void deselect();
void takeSharedArea();
void giveUpSharedArea();

void moveToMapLocation(const tNeighborhoodID, const tRoomID, const tDirectionConstant);

void writeToStream(Common::WriteStream *);
void readFromStream(Common::ReadStream *);

bool beenToMaze() { return _image.anyFlagSet(); }

protected:
MapImage _image;
};

extern MapChip *g_map;

} // End of namespace Pegasus

#endif

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