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FULLPIPE: Plug scene08 in
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sev- committed Dec 21, 2013
1 parent e5462f4 commit 9816794
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Showing 3 changed files with 19 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/fullpipe/scenes.cpp
Expand Up @@ -351,19 +351,19 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_updateCursorCallback = defaultUpdateCursor;
break;

#if 0
case SC_8:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_8");
scene->preloadMovements(sceneVar);
scene08_initScene(scene);
_behaviorManager->initBehavior(scene, sceneVar);
scene->initObjectCursors("SC_8");
setSceneMusicParameters(sceneVar);
sub_416890();
scene08_setupMusic();
addMessageHandler(sceneHandler08, 2);
_updateCursorCallback = scene08_updateCursor;
break;

#if 0
case SC_9:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_9");
scene->preloadMovements(sceneVar);
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5 changes: 5 additions & 0 deletions engines/fullpipe/scenes.h
Expand Up @@ -62,6 +62,11 @@ int scene06_updateCursor();
void scene07_initScene(Scene *sc);
int sceneHandler07(ExCommand *cmd);

void scene08_initScene(Scene *sc);
void scene08_setupMusic();
int sceneHandler08(ExCommand *cmd);
int scene08_updateCursor();

void sceneDbgMenu_initScene(Scene *sc);
int sceneHandlerDbgMenu(ExCommand *cmd);

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12 changes: 12 additions & 0 deletions engines/fullpipe/scenes/scene08.cpp
Expand Up @@ -101,6 +101,18 @@ void scene08_initScene(Scene *sc) {
g_fullpipe->setArcadeOverlay(PIC_CSR_ARCADE3);
}

void scene08_setupMusic() {
warning("STUB: scene08_setupMusic()");
}

int scene08_updateCursor() {
warning("STUB: scene08_updateCursor()");

g_fullpipe->updateCursorCommon();

return g_fullpipe->_cursorId;
}

void sceneHandler08_winArcade() {
warning("STUB: sceneHandler08_winArcade()");
}
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