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MADS: Remove redundant Palette::close method
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dreammaster committed Jun 4, 2014
1 parent 72c9159 commit 9dc2aab
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Showing 2 changed files with 0 additions and 9 deletions.
2 changes: 0 additions & 2 deletions engines/mads/game.cpp
Expand Up @@ -192,8 +192,6 @@ void Game::gameLoop() {
_vm->_events->freeCursors();
_vm->_sound->closeDriver();
}

_vm->_palette->close();
}

void Game::sectionLoop() {
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7 changes: 0 additions & 7 deletions engines/mads/palette.h
Expand Up @@ -309,13 +309,6 @@ class Palette : public Fader {
*/
void setLowRange();

/**
* Set up the palette as the game ends
*/
void close() {
warning("TODO: Palette::close");
}

void setColorFlags(byte r, byte g, byte b);
void setColorValues(byte r, byte g, byte b);

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