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Merge pull request #817 from WinterGrascph/dm
DM: New Engine
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# Set the default behavior, in case people don't have core.autocrlf set. | ||
* text=auto | ||
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# Explicitly declare text files you want to always be normalized and converted | ||
# to native line endings on checkout. | ||
*.cpp text | ||
*.h text | ||
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# Declare files that will always have CRLF line endings on checkout. | ||
*.sln text eol=crlf |
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# This file is obsolete | ||
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F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF | ||
F0113_DUNGEONVIEW_DrawField // stub method | ||
F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy | ||
FIELD_ASPECT // done | ||
F0114_DUNGEONVIEW_GetExplosionBitmap // done | ||
F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy | ||
F0141_DUNGEON_GetObjectInfoIndex // done | ||
F0142_DUNGEON_GetProjectileAspect // done | ||
F0158_DUNGEON_GetWeaponInfo // done | ||
M66_PROJECTILE_ASPECT_ORDINAL // done | ||
F0176_GROUP_GetCreatureOrdinalInCell // done | ||
F0145_DUNGEON_GetGroupCells // done | ||
F0147_DUNGEON_GetGroupDirections // done | ||
GROUP // done | ||
CreatureType // done | ||
G0077_B_DoNotDrawFluxcagesDuringEndgame // done | ||
G0105_s_Graphic558_Box_ExplosionPattern_D0C // one | ||
G0188_as_Graphic558_FieldAspects // done | ||
G0216_auc_Graphic558_ExplosionBaseScales // done | ||
G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done | ||
G0218_aaaauc_Graphic558_ObjectCoordinateSets // done | ||
G0223_aac_Graphic558_ShiftSets // done | ||
G0224_aaaauc_Graphic558_CreatureCoordinateSets // done | ||
G0225_aai_Graphic558_CenteredExplosionCoordinates // done | ||
G0226_aaai_Graphic558_ExplosionCoordinates // done | ||
G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates // done | ||
G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates // done | ||
G0292_aT_PileTopObject // done | ||
G0370_ps_Events // done | ||
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F0380_COMMAND_ProcessQueue_CPSC // in progress | ||
C080_COMMAND_CLICK_IN_DUNGEON_VIEW // cool | ||
F0377_COMMAND_ProcessType80_ClickInDungeonView // done so-so | ||
F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall // done so-so | ||
F0275_SENSOR_IsTriggeredByClickOnWall // done so-so | ||
F0280_CHAMPION_AddCandidateChampionToParty // done, so-so | ||
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F0378_COMMAND_ProcessType81_ClickInPanel // done so-so | ||
F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel // done | ||
F0368_COMMAND_SetLeader // done | ||
F0457_START_DrawEnabledMenus_CPSF // can't yet see it's purpose | ||
F0281_CHAMPION_Rename // stub | ||
F0394_MENUS_SetMagicCasterAndDrawSpellArea // done | ||
F0393_MENUS_DrawSpellAreaControls // done | ||
F0051_TEXT_MESSAGEAREA_PrintLineFeed // post skip | ||
F0047_TEXT_MESSAGEAREA_PrintMessage // post skip | ||
F0067_MOUSE_SetPointerToNormal // skip | ||
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F0280_CHAMPION_AddCandidateChampionToParty // done, so-so | ||
M27_PORTRAIT_X // done | ||
M28_PORTRAIT_Y // done | ||
F0285_CHAMPION_GetIndexInCell // done | ||
F0279_CHAMPION_GetDecodedValue // done | ||
F0368_COMMAND_SetLeader // done | ||
F0292_CHAMPION_DrawState // done | ||
G0407_s_Party // done | ||
G0048_s_Graphic562_Box_Mouth // done | ||
G0049_s_Graphic562_Box_Eye // done | ||
G0054_ai_Graphic562_Box_ChampionIcons // done | ||
G0353_ac_StringBuildBuffer // done | ||
G0046_auc_Graphic562_ChampionColor // done | ||
F0354_INVENTORY_DrawStatusBoxPortrait // done | ||
F0287_CHAMPION_DrawBarGraphs // done | ||
F0290_CHAMPION_DrawHealthStaminaManaValues // done | ||
F0309_CHAMPION_GetMaximumLoad // done | ||
F0306_CHAMPION_GetStaminaAdjustedValue // done | ||
F0288_CHAMPION_GetStringFromInteger // done | ||
F0345_INVENTORY_DrawPanel_FoodWaterPoisoned // done | ||
F0344_INVENTORY_DrawPanel_FoodOrWaterBar // done | ||
F0343_INVENTORY_DrawPanel_HorizontalBar // done | ||
G0032_s_Graphic562_Box_Panel // done | ||
G0035_s_Graphic562_Box_Food // done | ||
G0036_s_Graphic562_Box_Water // done | ||
G0037_s_Graphic562_Box_Poisoned // done | ||
F0351_INVENTORY_DrawChampionSkillsAndStatistics // skip ----------------- | ||
F0347_INVENTORY_DrawPanel // done | ||
F0342_INVENTORY_DrawPanel_Object // done | ||
F0341_INVENTORY_DrawPanel_Scroll // done | ||
F0340_INVENTORY_DrawPanel_ScrollTextLine // done | ||
F0333_INVENTORY_OpenAndDrawChest // done | ||
F0303_CHAMPION_GetSkillLevel // done | ||
F0332_INVENTORY_DrawIconToViewport // done | ||
F0336_INVENTORY_DrawPanel_BuildObjectAttributesString // done | ||
F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done | ||
G0421_i_ObjectDescriptionTextX // done | ||
G0422_i_ObjectDescriptionTextY // done | ||
F0339_INVENTORY_DrawPanel_ArrowOrEye // done | ||
G0430_apc_DirectionNames // done | ||
G0034_s_Graphic562_Box_ObjectDescriptionCircle // done | ||
G0032_s_Graphic562_Box_Panel // done | ||
G0352_apc_ObjectNames // done | ||
G0237_as_Graphic559_ObjectInfo // done | ||
G0422_i_ObjectDescriptionTextY // done | ||
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F0346_INVENTORY_DrawPanel_ResurrectReincarnate // done | ||
F0291_CHAMPION_DrawSlot // done | ||
F0038_OBJECT_DrawIconInSlotBox // done | ||
F0140_DUNGEON_GetObjectWeight // done | ||
G0238_as_Graphic559_WeaponInfo // done | ||
WEAPON_INFO // done | ||
G0239_as_Graphic559_ArmourInfo // done | ||
ARMOUR_INFO // done | ||
G0241_auc_Graphic559_JunkInfo // done | ||
JUNK_INFO // done | ||
G0411_i_LeaderIndex // done | ||
G0299_ui_CandidateChampionOrdinal // done | ||
F0388_MENUS_ClearActingChampion // done | ||
F0292_CHAMPION_DrawState // done | ||
G0508_B_RefreshActionArea // done | ||
G0506_ui_ActingChampionOrdinal // done | ||
F0386_MENUS_DrawActionIcon // done | ||
F0141_DUNGEON_GetObjectInfoIndex // done | ||
F0033_OBJECT_GetIconIndex // done | ||
F0032_OBJECT_GetType // done | ||
G0237_as_Graphic559_ObjectInfo // done | ||
OBJECT_INFO // done | ||
G0029_auc_Graphic562_ChargeCountToTorchType // done | ||
F0134_VIDEO_FillBitmap // done | ||
D24_FillScreenBox // done | ||
F0036_OBJECT_ExtractIconFromBitmap // done | ||
G0026_ai_Graphic562_IconGraphicFirstIconIndex // done | ||
F0129_VIDEO_BlitShrinkWithPaletteChanges // eeeh | ||
F0136_VIDEO_ShadeScreenBox // skip | ||
G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon // done | ||
G0237_as_Graphic559_ObjectInfo // done | ||
G0509_B_ActionAreaContainsIcons // done | ||
F0301_CHAMPION_AddObjectInSlot // done | ||
F0299_CHAMPION_ApplyObjectModifiersToStatistics // done | ||
F0296_CHAMPION_DrawChangedObjectIcons // done | ||
F0068_MOUSE_SetPointerToObject // skip | ||
F0077_MOUSE_HidePointer_CPSE // skip | ||
F0078_MOUSE_ShowPointer // skip | ||
F0034_OBJECT_DrawLeaderHandObjectName // done | ||
F0386_MENUS_DrawActionIcon // done | ||
F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done | ||
F0039_OBJECT_GetIconIndexInSlotBox // done | ||
M70_HAND_SLOT_INDEX // done | ||
G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen // done | ||
G0412_puc_Bitmap_ObjectIconForMousePointer // done | ||
G0413_i_LeaderHandObjectIconIndex // done | ||
G0414_T_LeaderHandObject // done | ||
F0337_INVENTORY_SetDungeonViewPalette // skip | ||
G0407_s_Party // done | ||
G0039_ai_Graphic562_LightPowerToLightAmount // skip | ||
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F0355_INVENTORY_Toggle_CPSE // done | ||
F0292_CHAMPION_DrawState // done | ||
F0334_INVENTORY_CloseChest // done | ||
F0163_DUNGEON_LinkThingToList // done | ||
G0426_T_OpenChest // done | ||
G0425_aT_ChestSlots // done | ||
F0395_MENUS_DrawMovementArrows // done | ||
F0357_COMMAND_DiscardAllInput // skip | ||
F0098_DUNGEONVIEW_DrawFloorAndCeiling // wat | ||
F0136_VIDEO_ShadeScreenBox // skip | ||
D25_F0135_VIDEO_FillBox // done | ||
G0423_i_InventoryChampionOrdinal | ||
G0326_B_RefreshMousePointerInMainLoop // lol you wat m8 | ||
G0002_s_Graphic562_Box_MovementArrows // done | ||
G0041_s_Graphic562_Box_ViewportFloppyZzzCross // done | ||
G0296_puc_Bitmap_Viewport // done | ||
G0598_B_MousePointerBitmapUpdated // done | ||
F0456_START_DrawDisabledMenus // done | ||
G0415_B_LeaderEmptyHanded // done | ||
G0305_ui_PartyChampionCount // done | ||
G0578_B_UseByteBoxCoordinates // done | ||
G0047_s_Graphic562_Box_ChampionPortrait // done | ||
G0308_i_PartyDirection // done | ||
G0306_i_PartyMapX // done | ||
G0307_i_PartyMapY // done | ||
G0299_ui_CandidateChampionOrdinal // done | ||
G0508_B_RefreshActionArea // done | ||
G0233_ai_Graphic559_DirectionToStepEastCount // done | ||
G0234_ai_Graphic559_DirectionToStepNorthCount // done | ||
G0237_as_Graphic559_ObjectInfo // done | ||
G0038_ai_Graphic562_SlotMasks // done | ||
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F0462_START_StartGame_CPSF | ||
F0003_MAIN_ProcessNewPartyMap_CPSE // partially done | ||
F0278_CHAMPION_ResetDataToStartGame // paritally done | ||
G0331_B_PressingEye // dm // done | ||
G0332_B_StopPressingEye // dm // done | ||
G0333_B_PressingMouth // dm // done | ||
G0334_B_StopPressingMouth // dm // done | ||
G0340_B_HighlightBoxInversionRequested // dm, useless // done | ||
G0341_B_HighlightBoxEnabled // eventman // done | ||
G0300_B_PartyIsSleeping // champion // done | ||
G0506_ui_ActingChampionOrdinal // champion // done | ||
G0509_B_ActionAreaContainsIcons // menus // done | ||
G0599_ui_UseChampionIconOrdinalAsMousePointerBitmap // eventman // done | ||
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F0463_START_InitializeGame_CPSADEF // partially done | ||
F0267_MOVE_GetMoveResult_CPSCE // skip, really though | ||
F0357_COMMAND_DiscardAllInput // done | ||
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C013_GRAPHIC_MOVEMENT_ARROWS | ||
F0395_MENUS_DrawMovementArrows | ||
F0355_INVENTORY_Toggle_CPSE | ||
F0462_START_StartGame_CPSF | ||
F0457_START_DrawEnabledMenus_CPSF | ||
F0314_CHAMPION_WakeUp | ||
F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel | ||
F0380_COMMAND_ProcessQueue_CPSC | ||
F0433_STARTEND_ProcessCommand140_SaveGame_CPSCDF |
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Bugs: | ||
Display: | ||
Spellcasting tabs are displayed inproperly, switching between them is possible tho | ||
Cursor icons are drawn twice | ||
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Logic: | ||
Items thrown on the right side end up on the left side | ||
Restarting the game after the party is dead segfaults | ||
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Todo: | ||
Add wiki entry for DM | ||
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Double check enums with hex literals | ||
Double check strcat, strstr usages | ||
I forgot to add a bunch of warning for show/hide mouse pointer and other mouse functions | ||
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Code stuff todo: | ||
Complete stub methods(blitShrink, blitmask) | ||
Add proper save header, add error handling to it | ||
Add translations to f433_processCommand140_saveGame 'LOAD' | ||
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