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XEEN: Fix Protection From Elements spell
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dreammaster committed Apr 7, 2018
1 parent aa168e0 commit a575346
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion devtools/create_xeen/constants.cpp
Expand Up @@ -1755,7 +1755,7 @@ const char *const WHICH_ELEMENT1 =
"\f15E\fdlec\t074\f15C\fdold\t104\f15A\fdcid\x1";

const char *const WHICH_ELEMENT2 =
"\r\x3""cWhich Element?', 2, 0Bh, '034\t014\f15F\fdire\t044"
"\r\x3""cWhich Element?\x2\v034\t014\f15F\fdire\t044"
"\f15E\fdlec\t074\f15C\fdold\t104\f15A\fdcid\x1";

const char *const DETECT_MONSTERS = "\x3""cDetect Monsters";
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2 changes: 1 addition & 1 deletion engines/xeen/dialogs/dialogs_spells.cpp
Expand Up @@ -621,7 +621,7 @@ int SelectElement::execute(int spellId) {
while (result == 999) {
do {
events.updateGameCounter();
intf.draw3d(true);
intf.draw3d(true, false);
w.frame();
w.writeString(Res.WHICH_ELEMENT2);
drawButtons(&windows[0]);
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