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ACCESS: MM - Start implementing PRINTCHR and SPRINTCHR
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Strangerke committed Feb 6, 2015
1 parent ef9c9b7 commit a81fbda
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Showing 2 changed files with 33 additions and 0 deletions.
30 changes: 30 additions & 0 deletions engines/access/access.cpp
Expand Up @@ -592,6 +592,36 @@ void AccessEngine::writeSavegameHeader(Common::OutSaveFile *out, AccessSavegameH
out->writeUint32LE(_events->getFrameCounter());
}

void AccessEngine::SPRINTCHR(char c, int fontNum) {
warning("TODO: SPRINTCHR");
_fonts._font1.drawChar(_screen, c, _screen->_printOrg);
}

void AccessEngine::PRINTCHR(Common::String msg, int fontNum) {
_events->hideCursor();
warning("TODO: PRINTCHR - Handle fontNum");

for (int i = 0; msg[i]; i++) {
if (!(_fonts._charSet._hi & 8)) {
_fonts._font1.drawChar(_screen, msg[i], _screen->_printOrg);
continue;
} else if (_fonts._charSet._hi & 2) {
Common::Point oldPos = _screen->_printOrg;
int oldFontLo = _fonts._charFor._lo;

_fonts._charFor._lo = 0;
_screen->_printOrg.x++;
_screen->_printOrg.y++;
SPRINTCHR(msg[i], fontNum);

_screen->_printOrg = oldPos;
_fonts._charFor._lo = oldFontLo;
}
SPRINTCHR(msg[i], fontNum);
}
_events->showCursor();
}

bool AccessEngine::shouldQuitOrRestart() {
return shouldQuit() || _restartFl;
}
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3 changes: 3 additions & 0 deletions engines/access/access.h
Expand Up @@ -310,6 +310,9 @@ class AccessEngine : public Engine {
* Write out a savegame header
*/
void writeSavegameHeader(Common::OutSaveFile *out, AccessSavegameHeader &header);

void SPRINTCHR(char c, int fontNum);
void PRINTCHR(Common::String msg, int fontNum);
};

} // End of namespace Access
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