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XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "xeen/clouds/clouds_game.h" | ||
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namespace Xeen { | ||
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CloudsEngine::CloudsEngine(OSystem *syst, const XeenGameDescription *gameDesc) | ||
: XeenEngine(syst, gameDesc) { | ||
} | ||
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void CloudsEngine::playGame() { | ||
cloudsIntro(); | ||
} | ||
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void CloudsEngine::cloudsIntro() { | ||
} | ||
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} // End of namespace Xeen |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef XEEN_CLOUDS_GAME_H | ||
#define XEEN_CLOUDS_GAME_H | ||
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#include "xeen/xeen.h" | ||
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namespace Xeen { | ||
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class CloudsEngine : virtual public XeenEngine { | ||
protected: | ||
void cloudsIntro(); | ||
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virtual void playGame(); | ||
public: | ||
CloudsEngine(OSystem *syst, const XeenGameDescription *gameDesc); | ||
virtual ~CloudsEngine() {} | ||
}; | ||
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} // End of namespace Xeen | ||
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#endif /* XEEN_CLOUDS_GAME_H */ |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "xeen/darkside/darkside_game.h" | ||
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namespace Xeen { | ||
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DarkSideEngine::DarkSideEngine(OSystem *syst, const XeenGameDescription *gameDesc) | ||
: XeenEngine(syst, gameDesc) { | ||
} | ||
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void DarkSideEngine::playGame() { | ||
playGame(); | ||
} | ||
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void DarkSideEngine::darkSideIntro() { | ||
} | ||
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} // End of namespace Xeen |
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef XEEN_DARKSIDE_GAME_H | ||
#define XEEN_DARKSIDE_GAME_H | ||
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#include "xeen/xeen.h" | ||
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namespace Xeen { | ||
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class DarkSideEngine : virtual public XeenEngine { | ||
protected: | ||
void darkSideIntro(); | ||
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virtual void playGame(); | ||
public: | ||
DarkSideEngine(OSystem *syst, const XeenGameDescription *gameDesc); | ||
virtual ~DarkSideEngine() {} | ||
}; | ||
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} // End of namespace Xeen | ||
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#endif /* XEEN_DARKSIDE_GAME_H */ |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "xeen/worldofxeen/worldofxeen_game.h" | ||
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namespace Xeen { | ||
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WorldOfXeenEngine::WorldOfXeenEngine(OSystem *syst, const XeenGameDescription *gameDesc) | ||
: CloudsEngine(syst, gameDesc), DarkSideEngine(syst, gameDesc), | ||
XeenEngine(syst, gameDesc) { | ||
} | ||
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void WorldOfXeenEngine::playGame () { | ||
darkSideIntro(); | ||
} | ||
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} // End of namespace Xeen |
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@@ -0,0 +1,41 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef XEEN_WORLDOFXEEN_GAME_H | ||
#define XEEN_WORLDOFXEEN_GAME_H | ||
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#include "xeen/clouds/clouds_game.h" | ||
#include "xeen/darkside/darkside_game.h" | ||
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namespace Xeen { | ||
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class WorldOfXeenEngine : public DarkSideEngine, CloudsEngine { | ||
protected: | ||
virtual void playGame(); | ||
public: | ||
WorldOfXeenEngine(OSystem *syst, const XeenGameDescription *gameDesc); | ||
virtual ~WorldOfXeenEngine() {} | ||
}; | ||
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} // End of namespace Xeen | ||
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#endif /* XEEN_WORLDOFXEEN_GAME_H */ |
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