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ZVISION: Add universe scope of puzzles to reference table.
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Marisa-Chan committed Oct 30, 2013
1 parent b0f74fe commit a8feff1
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions engines/zvision/script_manager.cpp
Expand Up @@ -446,6 +446,8 @@ void ScriptManager::do_changeLocation() {
cleanScriptScope(room);
cleanScriptScope(world);

addPuzzlesToReferenceTable(universe);

// Parse into puzzles and controls
Common::String fileName = Common::String::format("%c%c%c%c.scr", _nextLocation.world, _nextLocation.room, _nextLocation.node, _nextLocation.view);
parseScrFile(fileName, nodeview);
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