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XEEN: Fix for correct line offsets in sprite drawing
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dreammaster committed Dec 26, 2014
1 parent cadb717 commit a93177e
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1 change: 1 addition & 0 deletions engines/xeen/resources.cpp
Expand Up @@ -322,6 +322,7 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi

case 5: // Skip len + 1 pixels filling them with the transparent color.
xPos += len + 1;
destP += len + 1;
break;

case 6: // Pattern command.
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