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ZVISION: Implement subtitle handle class
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Marisa-Chan committed Feb 24, 2014
1 parent cf08849 commit ac9b74d
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Showing 3 changed files with 135 additions and 2 deletions.
3 changes: 2 additions & 1 deletion engines/zvision/module.mk
Expand Up @@ -37,7 +37,8 @@ MODULE_OBJS := \
menu.o \
meta_animation.o \
search_manager.o \
text.o
text.o \
subtitles.o

MODULE_DIRS += \
engines/zvision
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108 changes: 108 additions & 0 deletions engines/zvision/subtitles.cpp
@@ -0,0 +1,108 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#include "zvision/subtitles.h"
#include "zvision/render_manager.h"
#include "zvision/search_manager.h"
#include "zvision/text.h"

namespace ZVision {

Subtitle::Subtitle(ZVision *engine, const Common::String &subname) :
_engine(engine),
_areaId(-1),
_subId(-1) {
Common::File file;
if (_engine->getSearchManager()->openFile(file, subname)) {
while (!file.eos()) {
Common::String str = file.readLine();
if (str.lastChar() == '~')
str.deleteLastChar();

if (str.matchString("*Initialization*", true)) {
// Not used
} else if (str.matchString("*Rectangle*", true)) {
int32 x1, y1, x2, y2;
sscanf(str.c_str(), "%*[^:]:%d %d %d %d", &x1, &y1, &x2, &y2);

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@clone2727

clone2727 Jan 10, 2015

Contributor

The bracket syntax is C99. Do all our platforms support this?

Common::Rect rct = Common::Rect(x1, y1, x2, y2);
_areaId = _engine->getRenderManager()->createSubArea(rct);
} else if (str.matchString("*TextFile*", true)) {
char filename[64];
sscanf(str.c_str(), "%*[^:]:%s", filename);
Common::File txt;
if (_engine->getSearchManager()->openFile(txt, filename)) {
while (!txt.eos()) {
Common::String txtline = readWideLine(txt);
sub cur_sub;
cur_sub.start = -1;
cur_sub.stop = -1;
cur_sub.sub = txtline;

_subs.push_back(cur_sub);
}
txt.close();
}
} else {
int32 st;
int32 en;
int32 sb;
if (sscanf(str.c_str(), "%*[^:]:(%d,%d)=%d", &st, &en, &sb) == 3) {
if (sb <= (int32)_subs.size()) {
_subs[sb].start = st;
_subs[sb].stop = en;
}
}
}
}
}
}

Subtitle::~Subtitle() {
if (_areaId != -1)
_engine->getRenderManager()->deleteSubArea(_areaId);

_subs.clear();
}

void Subtitle::process(int32 time) {
int16 j = -1;
for (uint16 i = 0; i < _subs.size(); i++)
if (time >= _subs[i].start && time <= _subs[i].stop) {
j = i;
break;
}

if (j == -1 && _subId != -1) {
if (_areaId != -1)
_engine->getRenderManager()->updateSubArea(_areaId, "");
_subId = -1;
}

if (j != -1 && j != _subId) {
if (_subs[j].sub.size())
if (_areaId != -1)
_engine->getRenderManager()->updateSubArea(_areaId, _subs[j].sub);
_subId = j;
}
}

} // End of namespace ZVision
26 changes: 25 additions & 1 deletion engines/zvision/subtitles.h
Expand Up @@ -24,6 +24,30 @@
#ifndef ZVISION_SUBTITLES_H
#define ZVISION_SUBTITLES_H

// TODO: Implement Subtitles
#include "zvision/zvision.h"

namespace ZVision {

class Subtitle {
public:
Subtitle(ZVision *engine, const Common::String &subname);
~Subtitle();

void process(int32 time);
private:
ZVision *_engine;
int32 _areaId;
int16 _subId;

struct sub {
int start;
int stop;
Common::String sub;
};

Common::Array<sub> _subs;
};

}

#endif

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