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GRAPHICS: Allow arbitrary input sizes for thumbnail scaling.
Instead of a fixed 1/2 or 1/4 scaling we do a two step scaling now: 1) Scale image to width < 160*2 && height < [100,120]*2 with 1/4 or 1/2 nearest-neighbor. 2) Use a bilinear scaler to scale aspect preserving to 160x[100,120] This fixes bug #3614568 "GRAPHICS: Odd thumbnail sizes crash".
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Johannes Schickel
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Jul 12, 2013
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