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FULLPIPE: Implement sceneHandler29_manFromL()
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sev- committed Mar 25, 2014
1 parent b3b27c3 commit ae49c56
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Showing 2 changed files with 12 additions and 1 deletion.
1 change: 1 addition & 0 deletions engines/fullpipe/constants.h
Expand Up @@ -1303,6 +1303,7 @@ namespace Fullpipe {
#define MV_SHG_HITASS 2151
#define MV_SHR_HITASS 2152
#define PIC_SC29_LTRUBA 2081
#define QU_SC29_MANFROM_L 2101
#define SND_29_028 4758
#define SND_29_029 4759
#define ST_ASS_NORM 2122
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12 changes: 11 additions & 1 deletion engines/fullpipe/scenes/scene29.cpp
Expand Up @@ -220,7 +220,17 @@ void sceneHandler29_sub03() {
}

void sceneHandler29_manFromL() {
warning("STUB: sceneHandler29_manFromL()");
if (g_vars->scene29_var20 < 497 && !g_vars->scene29_var17) {
getCurrSceneSc2MotionController()->setEnabled();
getGameLoaderInteractionController()->enableFlag24();

g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
chainQueue(QU_SC29_MANFROM_L, 1);

g_vars->scene29_var17 = 1;

g_fp->_scrollSpeed = g_vars->scene29_var16;
}
}

void sceneHandler29_sub05() {
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