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SCI: Cleanup Longbow patches
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Vhati authored and bluegr committed Feb 3, 2019
1 parent 84493e6 commit aeb5366
Showing 1 changed file with 54 additions and 55 deletions.
109 changes: 54 additions & 55 deletions engines/sci/engine/script_patches.cpp
Expand Up @@ -3443,42 +3443,41 @@ static const SciScriptPatcherEntry lighthouseSignatures[] = {
#endif

// ===========================================================================
// Script 210 in the German version of Longbow handles the case where Robin
// hands out the scroll to Marion and then types his name using the hand code.
// The German version script contains a typo (probably a copy/paste error),
// and the function that is used to show each letter is called twice. The
// second time that the function is called, the second parameter passed to
// the function is undefined, thus kStrCat() that is called inside the function
// reads a random pointer and crashes. We patch all of the 5 function calls
// (one for each letter typed from "R", "O", "B", "I", "N") so that they are
// the same as the English version.
// When Robin hands out the scroll to Marion and then types his name using the
// hand code, the German version's script contains a typo (likely a copy/paste
// error), and the local procedure that shows each letter is called twice. The
// The procedure expects a letter arg and returns no value, so the first call
// takes its letter and feeds an undefined value to the second call. Thus the
// kStrCat() within the procedure reads a random pointer and crashes.
//
// We patch all of the 5 doubled local calls (one for each letter typed from
// "R", "O", "B", "I", "N") to be the same as the English version.
// Applies to at least: German floppy
// Responsible method: unknown
// Responsible method: giveScroll::changeState(19,21,23,25,27) in script 210
// Fixes bug: #5264
static const uint16 longbowSignatureShowHandCode[] = {
0x78, // push1
0x78, // push1
0x72, SIG_ADDTOOFFSET(+2), // lofsa (letter, that was typed)
0x78, // push1 (1 call arg)
//
0x78, // push1 (1 call arg)
0x72, SIG_ADDTOOFFSET(+2), // lofsa (letter that was typed)
0x36, // push
0x40, SIG_ADDTOOFFSET(+2), // call
0x02, // perform the call above with 2 parameters
0x36, // push
0x40, SIG_ADDTOOFFSET(+2), // call
SIG_MAGICDWORD,
0x02, // perform the call above with 2 parameters
0x38, SIG_SELECTOR16(setMotion), // pushi "setMotion" (0x11c in Longbow German)
0x39, SIG_SELECTOR8(x), // pushi "x" (0x04 in Longbow German)
0x40, SIG_ADDTOOFFSET(+2), 0x02, // call [localproc], 02
//
0x36, // push (the result is an arg for the next call)
0x40, SIG_ADDTOOFFSET(+2), SIG_MAGICDWORD, 0x02, // call [localproc], 02
//
0x38, SIG_SELECTOR16(setMotion), // pushi setMotion (0x11c in Longbow German)
0x39, SIG_SELECTOR8(x), // pushi x (0x04 in Longbow German)
0x51, 0x1e, // class MoveTo
SIG_END
};

static const uint16 longbowPatchShowHandCode[] = {
0x39, 0x01, // pushi 1 (combine the two push1's in one, like in the English version)
PATCH_ADDTOOFFSET(+3), // leave the lofsa call untouched
// The following will remove the duplicate call
0x32, PATCH_UINT16(0x0002), // jmp 02 - skip 2 bytes (the remainder of the first call)
0x48, // ret (dummy, should never be reached)
0x48, // ret (dummy, should never be reached)
PATCH_ADDTOOFFSET(+3), // leave the lofsa untouched
// The following will remove the first push & call
0x32, PATCH_UINT16(0x0002), // jmp 02 [to the second push & call]
0x35, 0x00, // ldi 0 (waste 2 bytes)
PATCH_END
};

Expand Down Expand Up @@ -3530,7 +3529,7 @@ static const uint16 longbowSignatureBerryBushFix[] = {
// jump location for the "bt" instructions
0x30, SIG_UINT16(0x0011), // bnt [skip over follow up code, to offset 0c35]
// 55 bytes until here
0x85, 00, // lat temp[0]
0x85, 0x00, // lat temp[0]
SIG_MAGICDWORD,
0x9a, SIG_UINT16(0x0110), // lsli local[110h] -> 110h points normally to 110h / 2Bh
// 5 bytes
Expand Down Expand Up @@ -3559,20 +3558,20 @@ static const uint16 longbowPatchBerryBushFix[] = {
0x85, 0x00, // lat temp[0]
0x2f, 0x05, // bt [skip over case 0]
// temp[0] == 0
0x38, SIG_UINT16(0x0110), // pushi 0110h - that's what's normally at local[110h]
0x38, PATCH_UINT16(0x0110), // pushi 0110h - that's what's normally at local[110h]
0x33, 0x18, // jmp [kRandom call]
// check temp[0] further
0x78, // push1
0x1a, // eq?
0x31, 0x05, // bt [skip over case 1]
0x31, 0x05, // bnt [skip over case 1]
// temp[0] == 1
0x38, SIG_UINT16(0x002b), // pushi 002Bh - that's what's normally at local[111h]
0x33, 0x0F, // jmp [kRandom call]
0x38, PATCH_UINT16(0x002b), // pushi 002Bh - that's what's normally at local[111h]
0x33, 0x0f, // jmp [kRandom call]
// temp[0] >= 2
0x8d, 00, // lst temp[0]
0x8d, 0x00, // lst temp[0]
0x35, 0x02, // ldi 02
0x04, // sub
0x9a, SIG_UINT16(0x0112), // lsli local[112h] -> look up value in 2nd table
0x9a, PATCH_UINT16(0x0112), // lsli local[112h] -> look up value in 2nd table
// this may not be needed at all and was just added for safety reasons
// waste 9 spare bytes
0x35, 0x00, // ldi 00
Expand All @@ -3592,10 +3591,10 @@ static const uint16 longbowPatchBerryBushFix[] = {
//
// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy
// Responsible method: local procedure #3 in script 150
// Fixes bug #10839
// Fixes bug: #10839
static const uint16 longbowSignatureCampSunsetFix[] = {
SIG_MAGICDWORD,
0x89, 0x8e, // lsg 8e [ times left town ]
0x89, 0x8e, // lsg global[8e] [ times left town ]
0x35, 0x03, // ldi 03
0x1a, // eq?
SIG_END
Expand All @@ -3618,32 +3617,32 @@ static const uint16 longbowPatchCampSunsetFix[] = {
//
// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy
// Responsible method: rm260:init
// Fixes bug #10839
// Fixes bug: #10839
static const uint16 longbowSignatureTownMapSunsetFix[] = {
SIG_MAGICDWORD,
0x39, 0x05, // pushi 05
0x81, 0x82, // lag 82 [ day ]
0x81, 0x82, // lag global[82] [ day ]
0x24, // le?
0x30, SIG_UINT16(0x0089), // bnt 0089 [ no sunset if day < 5 ]
0x60, // pprev
0x35, 0x06, // ldi 06
0x24, // le?
0x30, SIG_UINT16(0x0082), // bnt 0082 [ no sunset if day > 6 ]
0x89, 0x8e, // lsg 8e
0x89, 0x8e, // lsg global[8e]
0x35, 0x01, // ldi 01
SIG_END
};

static const uint16 longbowPatchTownMapSunsetFix[] = {
0x89, 0x7e, // lsg 7e [ current disguise ]
0x89, 0x7e, // lsg global[7e] [ current disguise ]
0x35, 0x05, // ldi 05 [ abbey monk ]
0x1c, // ne?
0x2f, 0x06, // bt 06 [ no sunset if disguise != abbey monk ]
0x78, // push1
0x39, 0x38, // pushi 38
0x45, 0x05, 0x02, // callb proc0_5 [ is rescue flag set? ]
0x45, 0x05, 0x02, // callb [export 5 of script 0], 02 [ is rescue flag set? ]
0x2e, PATCH_UINT16(0x0081), // bt 0081 [ no sunset if rescue flag is set ]
0x81, 0x8e, // lag 8e
0x81, 0x8e, // lag global[8e]
0x78, // push1 [ save a byte ]
PATCH_END
};
Expand All @@ -3658,7 +3657,7 @@ static const uint16 longbowPatchTownMapSunsetFix[] = {
//
// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy
// Responsible method: boysSaved:changeState(0)
// Fixes bug #10839
// Fixes bug: #10839
static const uint16 longbowSignatureRescueFlagFix[] = {
0x3c, // dup
0x35, 0x00, // ldi 00
Expand All @@ -3673,7 +3672,7 @@ static const uint16 longbowPatchRescueFlagFix[] = {
0x2f, 0x08, // bt 08 [ state 1 ]
0x78, // push1
0x39, 0x38, // pushi 38
0x45, 0x06, 0x02, // callb proc0_6 [ set rescue flag ]
0x45, 0x06, 0x02, // callb [export 6 of script 0], 02 [ set rescue flag ]
0x3a, // toss
0x48, // ret
PATCH_END
Expand All @@ -3689,20 +3688,20 @@ static const uint16 longbowPatchRescueFlagFix[] = {
//
// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy
// Responsible method: local procedure #3 in script 150
// Fixes bug #10847
// Fixes bug: #10847
static const uint16 longbowSignatureTuckNetFix[] = {
SIG_MAGICDWORD,
0x30, SIG_UINT16(0x03a2), // bnt 03a2 [ end of method ]
0x38, SIG_SELECTOR16(has), // pushi has
0x78, // push1
0x39, 0x04, // pushi 04
0x81, 0x00, // lag 00
0x81, 0x00, // lag global[0]
0x4a, 0x06, // send 6 [ ego: has 4 ]
0x18, // not
0x30, SIG_UINT16(0x0394), // bnt 0394 [ end of method if net not in inventory ]
0x78, // push1
0x39, 0x47, // pushi 47
0x45, 0x05, 0x02, // callb proc0_5 [ is flag 47 set? ]
0x45, 0x05, 0x02, // callb [export 5 of script 0], 02 [ is flag 47 set? ]
0x18, // not
0x30, SIG_UINT16(0x038a), // bnt 038a [ end of method ]
SIG_ADDTOOFFSET(+60),
Expand All @@ -3715,15 +3714,15 @@ static const uint16 longbowPatchTuckNetFix[] = {
0x39, PATCH_SELECTOR8(at), // pushi at
0x78, // push1
0x39, 0x04, // pushi 04
0x81, 0x09, // lag 09
0x81, 0x09, // lag global[9]
0x4a, 0x06, // send 6 [ Inv: at 4 ]
0x38, PATCH_SELECTOR16(owner), // pushi owner
0x76, // push0
0x4a, 0x04, // send 4 [ net: owner? ]
0x2f, 0x44, // bt 44 [ skip scene if net:owner != 0 ]
0x78, // push1
0x39, 0x47, // pushi 47
0x45, 0x05, 0x02, // callb proc0_5 [ is flag 47 set? ]
0x45, 0x05, 0x02, // callb [export 5 of script 0], 02 [ is flag 47 set? ]
0x2f, 0x3c, // bt 3c [ skip scene, save 2 bytes ]
PATCH_END
};
Expand All @@ -3741,10 +3740,10 @@ static const uint16 longbowPatchTuckNetFix[] = {
// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy
// Responsible methods: rm350:init, lobbsHut:doVerb, lobbsDoor:doVerb,
// lobbsCover:doVerb, tailorDoor:doVerb
// Fixes bug #10834
// Fixes bug: #10834
static const uint16 longbowSignatureCobblerHut[] = {
SIG_MAGICDWORD,
0x89, 0x7e, // lsg 7e [ current disguise ]
0x89, 0x7e, // lsg global[7e] [ current disguise ]
0x35, 0x04, // ldi 04 [ yeoman ]
0x1a, // eq? [ is current disguise yeoman? ]
SIG_END
Expand All @@ -3771,23 +3770,23 @@ static const uint16 longbowPatchCobblerHut[] = {
//
// Applies to: English Amiga Floppy
// Responsible method: fDrunk:onMe
// Fixes bug #9688
// Fixes bug: #9688
static const uint16 longbowSignatureAmigaPubFix[] = {
SIG_MAGICDWORD,
0x67, 0x20, // pTos onMeCheck
0x39, 0x03, // pushi 03
0x39, 0x04, // pushi 04
0x8f, 0x01, // lsp 01
0x8f, 0x02, // lsp 02
0x43, 0x4e, 0x06, // callk OnControl 6
0x8f, 0x01, // lsp param[1]
0x8f, 0x02, // lsp param[2]
0x43, 0x4e, 0x06, // callk OnControl, 6
SIG_END
};

static const uint16 longbowPatchAmigaPubFix[] = {
0x38, PATCH_UINT16(0x00c4), // pushi 00c4 [ onMe, hard-coded for amiga ]
0x76, // push0
0x59, 0x01, // &rest 1
0x57, 0x2c, 0x04, // super Feature 4 [ super: onMe &rest ]
0x57, 0x2c, 0x04, // super Feature, 4 [ super: onMe &rest ]
0x48, // ret
PATCH_END
};
Expand Down

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