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FULLPIPE: Plug scene15 in
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sev- committed Dec 24, 2013
1 parent bfb5f35 commit af5b8cc
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Showing 2 changed files with 6 additions and 0 deletions.
2 changes: 2 additions & 0 deletions engines/fullpipe/scenes.cpp
Expand Up @@ -475,6 +475,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
scene14_sub_41D2B0();
_updateCursorCallback = scene14_updateCursor;
break;
#endif

case SC_15:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_15");
Expand All @@ -487,6 +488,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_updateCursorCallback = scene15_updateCursor;
break;

#if 0
case SC_16:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_16");
scene->preloadMovements(sceneVar);
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4 changes: 4 additions & 0 deletions engines/fullpipe/scenes.h
Expand Up @@ -72,6 +72,10 @@ void scene10_initScene(Scene *sc);
int sceneHandler10(ExCommand *cmd);
int scene10_updateCursor();

int scene15_updateCursor();
void scene15_initScene(Scene *sc);
int sceneHandler15(ExCommand *cmd);

void sceneDbgMenu_initScene(Scene *sc);
int sceneHandlerDbgMenu(ExCommand *cmd);

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