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AGOS: Merge duplicate code remaining from refactoring in the past.
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Travis Howell committed Nov 3, 2011
1 parent 0f711c4 commit b05187c
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions engines/agos/sound.cpp
Expand Up @@ -606,8 +606,6 @@ void Sound::playVoice(uint sound) {
_voice->playSound(sound, sound + 1, Audio::Mixer::kMusicSoundType, &_voiceHandle, true, -1500);
else
_voice->playSound(sound, sound, Audio::Mixer::kMusicSoundType, &_voiceHandle, true);
} else if (_vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32) {
_voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, false);
} else {
_voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, false);
}
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