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SCUMM: Update comments
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Matthew Hoops committed Sep 20, 2012
1 parent 2a9d980 commit b105104
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion engines/scumm/imuse/imuse_part.cpp
Expand Up @@ -367,7 +367,7 @@ void Part::set_instrument(uint b) {
if (_bank)
error("Non-zero instrument bank selection. Please report this");
// HACK: Horrible hack to allow tracing of program change source.
// The Mac version of Monkey Island 2 uses a different program "bank"
// The Mac m68k versions of MI2 and Indy4 use a different program "bank"
// when it gets program change events through the iMuse SysEx handler.
// We emulate this by introducing a special instrument, which sets
// the instrument via sysEx_customInstrument. This seems to be
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2 changes: 1 addition & 1 deletion engines/scumm/sound.cpp
Expand Up @@ -249,7 +249,7 @@ void Sound::playSound(int soundID) {
}
// Support for sampled sound effects in Monkey Island 1 and 2
else if (_vm->_game.platform != Common::kPlatformFMTowns
// The Macintosh version of MI2 just ignores SBL effects.
// The Macintosh m68k versions of MI2/Indy4 just ignore SBL effects.
&& !_vm->isMacM68kIMuse()
&& READ_BE_UINT32(ptr) == MKTAG('S','B','L',' ')) {
debugC(DEBUG_SOUND, "Using SBL sound effect");
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