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ACCESS: Fix ending game when a conversation is active
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dreammaster committed Aug 30, 2014
1 parent 67e52da commit be8d719
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engines/access/scripts.cpp
Expand Up @@ -101,7 +101,7 @@ int Scripts::executeScript() {

assert(_scriptCommand >= 0x80);
executeCommand(_scriptCommand - 0x80);
} while (!_endFlag);
} while (!_endFlag && !_vm->shouldQuit());

return _returnCode;
}
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