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TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000
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dreammaster committed May 1, 2011
1 parent 69dcca7 commit bee92b3
Showing 1 changed file with 24 additions and 22 deletions.
46 changes: 24 additions & 22 deletions engines/tsage/ringworld_scenes8.cpp
Expand Up @@ -362,22 +362,19 @@ void Scene7000::Object1::doAction(int action) {
case OBJECT_TRANSLATOR:
_globals->_player.disableControl();
RING_INVENTORY._translator._sceneNumber = 7000;
if (RING_INVENTORY._waldos._sceneNumber == 7000) {
if (RING_INVENTORY._jar._sceneNumber == 7000) {
scene->_sceneMode = 7012;
scene->setAction(&scene->_sequenceManager, scene, 7010, &_globals->_player, &scene->_object1, 0, 0);
} else {
scene->_sceneMode = 7015;
scene->setAction(&scene->_sequenceManager, scene, 7017, &_globals->_player, 0, 0);
}

if ((RING_INVENTORY._waldos._sceneNumber != 7000) && (RING_INVENTORY._jar._sceneNumber != 7000)) {
scene->_sceneMode = 7004;
scene->setAction(&scene->_sequenceManager, scene, 7004, &_globals->_player, this, NULL);
} else if (RING_INVENTORY._waldos._sceneNumber != 7000) {
scene->_sceneMode = 7011;
scene->setAction(&scene->_sequenceManager, scene, 7010, &_globals->_player, &scene->_object1, NULL);
} else if (RING_INVENTORY._jar._sceneNumber != 7000) {
scene->_sceneMode = 7012;
scene->setAction(&scene->_sequenceManager, scene, 7010, &_globals->_player, &scene->_object1, NULL);
} else {
if (RING_INVENTORY._jar._sceneNumber == 7000) {
scene->_sceneMode = 7011;
scene->setAction(&scene->_sequenceManager, scene, 7010, &_globals->_player, &scene->_object1, 0, 0);
} else {
scene->_sceneMode = 7004;
scene->setAction(&scene->_sequenceManager, scene, 7004, &_globals->_player, this, 0, 0);
}
scene->_sceneMode = 7015;
scene->setAction(&scene->_sequenceManager, scene, 7017, &_globals->_player, NULL);
}
break;
case OBJECT_WALDOS:
Expand All @@ -386,30 +383,31 @@ void Scene7000::Object1::doAction(int action) {
if (RING_INVENTORY._translator._sceneNumber == 7000) {
if (RING_INVENTORY._jar._sceneNumber == 7000) {
scene->_sceneMode = 7015;
scene->setAction(&scene->_sequenceManager, scene, 7015, &_globals->_player, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7015, &_globals->_player, NULL);
} else {
scene->_sceneMode = 7006;
scene->setAction(&scene->_sequenceManager, scene, 7006, &_globals->_player, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7006, &_globals->_player, NULL);
}
} else {
scene->_sceneMode = 7009;
scene->setAction(&scene->_sequenceManager, scene, 7009, &_globals->_player, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7009, &_globals->_player, NULL);
}
break;
case OBJECT_JAR:
_globals->_player.disableControl();
RING_INVENTORY._jar._sceneNumber = 7000;

if (RING_INVENTORY._translator._sceneNumber == 7000) {
if (RING_INVENTORY._waldos._sceneNumber == 7000) {
if (RING_INVENTORY._waldos._sceneNumber != 7000) {
scene->_sceneMode = 7007;
scene->setAction(&scene->_sequenceManager, scene, 7007, &_globals->_player, &scene->_object1, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7007, &_globals->_player, &scene->_object1, NULL);
} else {
scene->_sceneMode = 7015;
scene->setAction(&scene->_sequenceManager, scene, 7016, &_globals->_player, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7016, &_globals->_player, NULL);
}
} else {
scene->_sceneMode = 7008;
scene->setAction(&scene->_sequenceManager, scene, 7008, &_globals->_player, 0, 0);
scene->setAction(&scene->_sequenceManager, scene, 7008, &_globals->_player, NULL);
}
break;
case CURSOR_LOOK:
Expand Down Expand Up @@ -622,6 +620,10 @@ void Scene7000::signal() {
case 7001:
case 7002:
case 7004:
case 7005:
case 7006:
case 7007:
case 7008:
case 7009:
_globals->_player.enableControl();
break;
Expand Down

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