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ACCESS: Simply river savegame fields
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dreammaster committed Dec 13, 2014
1 parent a1e5e8b commit bf36171
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Showing 2 changed files with 1 addition and 17 deletions.
15 changes: 1 addition & 14 deletions engines/access/amazon/amazon_logic.cpp
Expand Up @@ -1351,9 +1351,6 @@ River::River(AmazonEngine *vm): PannedScene(vm) {
_rScrollCol = 0;
_rScrollX = 0;
_rScrollY = 0;
_rOldRectCount = 0;
_rNewRectCount = 0;
_rKeyFlag = 0;
_mapOffset = 0;
_screenVertX = 0;
_saveRiver = false;
Expand Down Expand Up @@ -1422,12 +1419,7 @@ void River::initRiver() {
_vm->copyBF2Vid();
_vm->_screen->forceFadeIn();

if (_saveRiver) {
// Restore draw rects from savegame
_vm->_oldRects.resize(_rOldRectCount);
_vm->_newRects.resize(_rNewRectCount);
// KEYFLG = _vm->_rKeyFlag
} else {
if (!_saveRiver) {
// Reset draw rects
_vm->_oldRects.clear();
_vm->_newRects.clear();
Expand Down Expand Up @@ -1904,13 +1896,8 @@ void River::synchronize(Common::Serializer &s) {
s.syncAsUint16LE(_rScrollCol);
s.syncAsSint16LE(_rScrollX);
s.syncAsSint16LE(_rScrollY);
s.syncAsUint16LE(_rOldRectCount);
s.syncAsUint16LE(_rNewRectCount);
s.syncAsUint16LE(_rKeyFlag);
s.syncAsUint16LE(_mapOffset);
s.syncAsUint16LE(_screenVertX);
warning("TODO: s.syncAsSint16LE(_topList);");
warning("TODO: s.syncAsSint16LE(_botList);");

_saveRiver = s.isLoading();
}
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3 changes: 0 additions & 3 deletions engines/access/amazon/amazon_logic.h
Expand Up @@ -181,9 +181,6 @@ class River: public PannedScene {
int _rScrollCol;
int _rScrollX;
int _rScrollY;
int _rOldRectCount;
int _rNewRectCount;
int _rKeyFlag;
int _mapOffset;
int _screenVertX;

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