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AGI: Fix style
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wjp committed Sep 26, 2011
1 parent 91e51dc commit bff2e73
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/agi/agi.h
Expand Up @@ -809,8 +809,8 @@ class AgiBase : public ::Engine {
virtual void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3,
int16 p4, int16 p5, int16 p6, int16 p7) = 0;
virtual void releaseImageStack() = 0;
virtual int saveGame(const Common::String& fileName, const Common::String& saveName) = 0;
virtual int loadGame(const Common::String& fileName, bool checkId = true) = 0;
virtual int saveGame(const Common::String &fileName, const Common::String &saveName) = 0;
virtual int loadGame(const Common::String &fileName, bool checkId = true) = 0;

int _soundemu;

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