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SCI: 3 Uninitialized read workarounds for Shivers
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heather162 authored and bluegr committed Oct 11, 2011
1 parent 4af034a commit c5e6cde
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions engines/sci/engine/workarounds.cpp
Expand Up @@ -155,6 +155,9 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SHIVERS, -1, 952, 0, "SoundManager", "stop", -1, 2, { WORKAROUND_FAKE, 0 } }, // Just after Sierra logo
{ GID_SHIVERS, -1, 64950, 0, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the locked door at the beginning
{ GID_SHIVERS, -1, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // When clicking on the gargoyle eye at the beginning
{ GID_SHIVERS, 20311, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // Just after door puzzle is solved and the metal balls start to roll
{ GID_SHIVERS, 29260, 29260, 0, "spMars", "handleEvent", -1, 4, { WORKAROUND_FAKE, 0 } }, // When clicking mars after seeing fortune to align earth etc...
{ GID_SHIVERS, 29260, 29260, 0, "spVenus", "handleEvent", -1, 4, { WORKAROUND_FAKE, 0 } }, // When clicking venus after seeing fortune to align earth etc...
{ GID_SQ1, 103, 103, 0, "hand", "internalEvent", -1, -1, { WORKAROUND_FAKE, 0 } }, // Spanish (and maybe early versions?) only: when moving cursor over input pad, temps 1 and 2
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)
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