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TSAGE: Added support for reverse palette fading
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dreammaster committed Aug 11, 2011
1 parent 76a18b2 commit c903411
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Showing 2 changed files with 45 additions and 4 deletions.
34 changes: 32 additions & 2 deletions engines/tsage/core.cpp
Expand Up @@ -1161,6 +1161,20 @@ void PaletteFader::remove() {
action->signal();
}

void PaletteFader::setPalette(ScenePalette *palette, int step) {
if (step < 0) {
// Reverse step means moving from dest palette to source, so swap the two palettes
byte tempPal[256 * 3];
Common::copy(&palette->_palette[0], &palette->_palette[256 * 3], &tempPal[0]);
Common::copy(&this->_palette[0], &this->_palette[256 * 3], &palette->_palette[0]);
Common::copy(&tempPal[0], &tempPal[256 * 3], &this->_palette[0]);

step = -step;
}

PaletteModifierCached::setPalette(palette, step);
}

/*--------------------------------------------------------------------------*/

ScenePalette::ScenePalette() {
Expand Down Expand Up @@ -1314,7 +1328,7 @@ PaletteRotation *ScenePalette::addRotation(int start, int end, int rotationMode,
return obj;
}

PaletteFader *ScenePalette::addFader(const byte *arrBufferRGB, int palSize, int percent, Action *action) {
PaletteFader *ScenePalette::addFader(const byte *arrBufferRGB, int palSize, int step, Action *action) {
PaletteFader *fader = new PaletteFader();
fader->_action = action;
for (int i = 0; i < 256 * 3; i += 3) {
Expand All @@ -1326,7 +1340,7 @@ PaletteFader *ScenePalette::addFader(const byte *arrBufferRGB, int palSize, int
arrBufferRGB += 3;
}

fader->setPalette(this, percent);
fader->setPalette(this, step);
_globals->_scenePalette._listeners.push_back(fader);
return fader;
}
Expand Down Expand Up @@ -2274,6 +2288,22 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i

/*--------------------------------------------------------------------------*/

void SceneObjectExt2::postInit(SceneObjectList *OwnerList) {
_v8A = -1;
_v8C = -1;
_v8E = -1;
SceneObject::postInit();
}

void SceneObjectExt2::synchronize(Serializer &s) {
SceneObject::synchronize(s);
s.syncAsSint16LE(_v8A);
s.syncAsSint16LE(_v8C);
s.syncAsSint16LE(_v8E);
}

/*--------------------------------------------------------------------------*/

void SceneObjectList::draw() {
Common::Array<SceneObject *> objList;
int paneNum = 0;
Expand Down
15 changes: 13 additions & 2 deletions engines/tsage/core.h
Expand Up @@ -287,7 +287,7 @@ class PaletteModifierCached: public PaletteModifier {

PaletteModifierCached();

void setPalette(ScenePalette *palette, int step);
virtual void setPalette(ScenePalette *palette, int step);
virtual Common::String getClassName() { return "PaletteModifierCached"; }
virtual void synchronize(Serializer &s);
};
Expand Down Expand Up @@ -323,6 +323,7 @@ class PaletteFader: public PaletteModifierCached {
virtual void synchronize(Serializer &s);
virtual void signal();
virtual void remove();
virtual void setPalette(ScenePalette *palette, int step);
};

/*--------------------------------------------------------------------------*/
Expand Down Expand Up @@ -356,7 +357,7 @@ class ScenePalette : public SavedObject {
void clearListeners();
void fade(const byte *adjustData, bool fullAdjust, int percent);
PaletteRotation *addRotation(int start, int end, int rotationMode, int duration = 0, Action *action = NULL);
PaletteFader *addFader(const byte *arrBufferRGB, int palSize, int percent, Action *action);
PaletteFader *addFader(const byte *arrBufferRGB, int palSize, int step, Action *action);

static void changeBackground(const Rect &bounds, FadeMode fadeMode);

Expand Down Expand Up @@ -569,6 +570,16 @@ class SceneObjectExt : public SceneObject {
virtual Common::String getClassName() { return "SceneObjectExt"; }
};

class SceneObjectExt2: public SceneObject {
public:
int _v88, _v8A, _v8C, _v8E;

virtual Common::String getClassName() { return "BF100Object"; }
virtual void synchronize(Serializer &s);
virtual void postInit(SceneObjectList *OwnerList = NULL);
};


class SceneText : public SceneObject {
public:
int _fontNumber;
Expand Down

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