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BLADERUNNER: Fix path glitches in UG18 and UG13
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antoniou79 committed May 25, 2019
1 parent debccbb commit cde6335
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Showing 3 changed files with 29 additions and 0 deletions.
4 changes: 4 additions & 0 deletions engines/bladerunner/script/scene/ug13.cpp
Expand Up @@ -304,7 +304,11 @@ void SceneScriptUG13::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo

void SceneScriptUG13::PlayerWalkedIn() {
if (Game_Flag_Query(kFlagUG18toUG13)) {
#if BLADERUNNER_ORIGINAL_BUGS
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 0, false, false, false);
#else
Actor_Set_At_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 325);
#endif // BLADERUNNER_ORIGINAL_BUGS
Actor_Face_Heading(kActorMcCoy, 325, false);
Footstep_Sound_Override_On(3);
Loop_Actor_Travel_Stairs(kActorMcCoy, 11, false, kAnimationModeIdle);
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2 changes: 2 additions & 0 deletions engines/bladerunner/script/scene/ug18.cpp
Expand Up @@ -122,9 +122,11 @@ void SceneScriptUG18::InitializeScene() {

void SceneScriptUG18::SceneLoaded() {
Obstacle_Object("MACHINE_01", true);
#if BLADERUNNER_ORIGINAL_BUGS
Unobstacle_Object("PLATFM_RAIL 01", true);
Unobstacle_Object("PLATFM_RAIL 02", true);
Unobstacle_Object("OBSTACLE1", true);
#endif // BLADERUNNER_ORIGINAL_BUGS
Clickable_Object("MACHINE_01");
Unclickable_Object("MACHINE_01");

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23 changes: 23 additions & 0 deletions engines/bladerunner/set.cpp
Expand Up @@ -477,6 +477,29 @@ void Set::overrideSceneObjectInfo(int objectId) const {
_objects[objectId].bbox.setXYZ(-168.99f, 151.38f, -139.10f, -105.95f, 239.59f, 362.70f);
}
break;

case kSceneUG13:
// fix obstacles map / stairs glitch
if (objectId == 31 && _objects[objectId].name == "BOX FOR ELEVATR WAL") {
_objects[objectId].bbox.setXYZ(-337.79f, 35.78f, -918.73f, -282.79f, 364.36f, -804.54f);
} else if (objectId == 32 && _objects[objectId].name == "BOX FOR ELEVATR WAL") {
_objects[objectId].bbox.setXYZ(-455.47f, 35.78f, -1071.24f, -335.98f, 364.36f, -824.54f);
}
break;

case kSceneUG18:
// fix obstacles map
if (objectId == 1 && _objects[objectId].name == "PIT_RAIL 03") {
_objects[objectId].bbox.setXYZ(-615.83f, 0.0f, -1237.04f, -602.30f, 37.66f, -13.48f);
} else if (objectId == 4 && _objects[objectId].name == "WALL_LEFT") {
_objects[objectId].bbox.setXYZ(-1310.70f, 0.0f, -2105.59f, -910.95f, 840.0f, -111.55f);
} else if (objectId == 5 && _objects[objectId].name == "OBSTACLE1") {
_objects[objectId].bbox.setXYZ(91.00f, -1.87f, 375.75f, 476.37f, 61.18f, 955.24f);
} else if (objectId == 6 && _objects[objectId].name == "OBSTACLE02") {
_objects[objectId].bbox.setXYZ(-1191.22f, -1.87f, -2105.59f, -606.15f, 61.18f, -937.04f);
}
break;

default:
return;
}
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