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Revert "BLADERUNNER: Possible fix for broken build"
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This reverts commit 727e583.

Revert "BLADERUNNER: Possible fix for clang warning for subtitles"

This reverts commit 78b1464.
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sev- committed Feb 25, 2019
1 parent 9949558 commit d0a88a4
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Showing 2 changed files with 43 additions and 50 deletions.
79 changes: 41 additions & 38 deletions engines/bladerunner/subtitles.cpp
Expand Up @@ -55,41 +55,48 @@ namespace BladeRunner {
* DONE - OK - CHECK what happens in VQA when no corresponding TRE subs file?
*/

// Note: Expected subtitles font file name int the SUBTITLES.MIX file is "SUBTLS_E.FON" (SUBTITLES_FONT_FILENAME_EXTERNAL)
const Common::String Subtitles::SUBTITLES_FONT_FILENAME_EXTERNAL = "SUBTLS_E.FON";

/*
* All entries need to have the language code appended (after a '_').
* And all entries should get the suffix extension ".TRx"; the last letter in extension "TR*" should also be the language code
* If/When adding new Text Resources here --> Update kMaxTextResourceEntries and also update method getIdxForSubsTreName()
*/
const Common::String Subtitles::SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries] = {
"INGQUO", // 0 // (in-game subtitles, not VQA subtitles)
"WSTLGO", // 1 // all game (language) versions have the English ('E') version of WSTLGO
"BRLOGO", // 2 // all game (language) versions have the English ('E') version of BRLOGO
"INTRO", // 3
"MW_A", // 4
"MW_B01", // 5
"MW_B02", // 6
"MW_B03", // 7
"MW_B04", // 8
"MW_B05", // 9
"INTRGT", // 10
"MW_C01", // 11
"MW_C02", // 12
"MW_C03", // 13
"MW_D", // 14
"END04A", // 15
"END04B", // 16
"END04C", // 17
"END06", // 18
"END01A", // 19
"END01B", // 20
"END01C", // 21
"END01D", // 22
"END01E", // 23
"END01F", // 24
"END03" // 25
};

/**
* Subtitles Constructor
*/
Subtitles::Subtitles(BladeRunnerEngine *vm) {
_vm = vm;
_subtitlesSystemInactive = false;
//
SUBTITLES_FILENAME_PREFIXES[0] = "INGQUO"; // 0 // (in-game subtitles, not VQA subtitles)
SUBTITLES_FILENAME_PREFIXES[1] = "WSTLGO"; // 1 // all game (language) versions have the English ('E') version of WSTLGO
SUBTITLES_FILENAME_PREFIXES[2] = "BRLOGO"; // 2 // all game (language) versions have the English ('E') version of BRLOGO
SUBTITLES_FILENAME_PREFIXES[3] = "INTRO"; // 3
SUBTITLES_FILENAME_PREFIXES[4] = "MW_A"; // 4
SUBTITLES_FILENAME_PREFIXES[5] = "MW_B01"; // 5
SUBTITLES_FILENAME_PREFIXES[6] = "MW_B02"; // 6
SUBTITLES_FILENAME_PREFIXES[7] = "MW_B03"; // 7
SUBTITLES_FILENAME_PREFIXES[8] = "MW_B04"; // 8
SUBTITLES_FILENAME_PREFIXES[9] = "MW_B05"; // 9
SUBTITLES_FILENAME_PREFIXES[10] = "INTRGT"; // 10
SUBTITLES_FILENAME_PREFIXES[11] = "MW_C01"; // 11
SUBTITLES_FILENAME_PREFIXES[12] = "MW_C02"; // 12
SUBTITLES_FILENAME_PREFIXES[13] = "MW_C03"; // 13
SUBTITLES_FILENAME_PREFIXES[14] = "MW_D"; // 14
SUBTITLES_FILENAME_PREFIXES[15] = "END04A"; // 15
SUBTITLES_FILENAME_PREFIXES[16] = "END04B"; // 16
SUBTITLES_FILENAME_PREFIXES[17] = "END04C"; // 17
SUBTITLES_FILENAME_PREFIXES[18] = "END06"; // 18
SUBTITLES_FILENAME_PREFIXES[19] = "END01A"; // 19
SUBTITLES_FILENAME_PREFIXES[20] = "END01B"; // 20
SUBTITLES_FILENAME_PREFIXES[21] = "END01C"; // 21
SUBTITLES_FILENAME_PREFIXES[22] = "END01D"; // 22
SUBTITLES_FILENAME_PREFIXES[23] = "END01E"; // 23
SUBTITLES_FILENAME_PREFIXES[24] = "END01F"; // 24
SUBTITLES_FILENAME_PREFIXES[25] = "END03"; // 25
// Initializing and reseting Subtitles
for (int i = 0; i < kMaxTextResourceEntries; i++) {
_vqaSubsTextResourceEntries[i] = nullptr;
Expand Down Expand Up @@ -122,8 +129,6 @@ Subtitles::~Subtitles() {
// Init is kept separated from constructor to allow not loading up resources if subtitles system is disabled
//
void Subtitles::init(void) {
const Common::String &SUBTITLES_FONT_FILENAME_EXTERNAL = "SUBTLS_E.FON";

if (_subtitlesSystemInactive) {
return;
}
Expand All @@ -132,12 +137,11 @@ void Subtitles::init(void) {
for (int i = 0; i < kMaxTextResourceEntries; i++) {
_vqaSubsTextResourceEntries[i] = new TextResource(_vm);
Common::String tmpConstructedFileName = "";
const Common::String &prefixInFilenamesTable = SUBTITLES_FILENAME_PREFIXES[i];
if (prefixInFilenamesTable == "WSTLGO" || prefixInFilenamesTable == "BRLOGO") {
tmpConstructedFileName = prefixInFilenamesTable + "_E"; // Only English versions of these exist
if (SUBTITLES_FILENAME_PREFIXES[i] == "WSTLGO" || SUBTITLES_FILENAME_PREFIXES[i] == "BRLOGO") {
tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_E"; // Only English versions of these exist
}
else {
tmpConstructedFileName = prefixInFilenamesTable + "_" + _vm->_languageCode;
tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_" + _vm->_languageCode;
}

if ( _vqaSubsTextResourceEntries[i]->open(tmpConstructedFileName)) {
Expand Down Expand Up @@ -180,12 +184,11 @@ void Subtitles::setSubtitlesSystemInactive(bool flag) {
int Subtitles::getIdxForSubsTreName(const Common::String &treName) const {
Common::String tmpConstructedFileName = "";
for (int i = 0; i < kMaxTextResourceEntries; ++i) {
const Common::String &prefixInFilenamesTable = SUBTITLES_FILENAME_PREFIXES[i];
if (prefixInFilenamesTable == "WSTLGO" || prefixInFilenamesTable == "BRLOGO") {
tmpConstructedFileName = prefixInFilenamesTable + "_E"; // Only English versions of these exist
if (SUBTITLES_FILENAME_PREFIXES[i] == "WSTLGO" || SUBTITLES_FILENAME_PREFIXES[i] == "BRLOGO") {
tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_E"; // Only English versions of these exist
}
else {
tmpConstructedFileName = prefixInFilenamesTable + "_" + _vm->_languageCode;
tmpConstructedFileName = SUBTITLES_FILENAME_PREFIXES[i] + "_" + _vm->_languageCode;
}
if (tmpConstructedFileName == treName) {
return i;
Expand Down
14 changes: 2 additions & 12 deletions engines/bladerunner/subtitles.h
Expand Up @@ -49,19 +49,9 @@ class Subtitles {
static const int kMaxNumOfSubtitlesLines = 3;
static const int kMaxWidthPerLineToAutoSplitThresholdPx = 610;
static const int kMaxTextResourceEntries = 1 + 25; // Support in-game subs (1) and all possible VQAs (25) with spoken dialogue or translatable text!
static const Common::String SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries];
static const Common::String SUBTITLES_FONT_FILENAME_EXTERNAL;

// 'static const' declaration for SUBTITLES_FILENAME_PREFIXES (and init in cpp) causes warning:
// "declaration requires a global destructor [-Wglobal-constructors]"
// So, we declare it as a plain member should be fine, since we only use one instance of Subtitles anyway.
/*
* All supported TRE entries that can be in the SUBTITLES.MIX files need to:
* 1. Have the language code appended (after an underscore delimiter '_').
* 2. Have the suffix extension ".TRx"; the last letter in extension "TR*" should also be the language code
*
* Important Note: If/When adding new Text Resources here --> Update kMaxTextResourceEntries
* and also check if method getIdxForSubsTreName() needs updating.
*/
const char *SUBTITLES_FILENAME_PREFIXES[kMaxTextResourceEntries];

BladeRunnerEngine *_vm;

Expand Down

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