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XEEN: Implemented Character Info dialog
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dreammaster committed Feb 1, 2015
1 parent d3e3093 commit d855aa0
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Showing 15 changed files with 869 additions and 32 deletions.
3 changes: 1 addition & 2 deletions engines/xeen/dialogs_automap.cpp
Expand Up @@ -40,7 +40,6 @@ void AutoMapDialog::execute() {
Map &map = *_vm->_map;
Party &party = *_vm->_party;
int frame2 = intf._overallFrame * 2;
int varSI = 1;
bool frameEndFlag = false;

Common::Point pt = party._mazePosition;
Expand Down Expand Up @@ -74,7 +73,7 @@ void AutoMapDialog::execute() {
}

screen._windows[5].open();
MazeData &mazeData = map.mazeDataCurrent();
// MazeData &mazeData = map.mazeDataCurrent();
bool drawFlag = true;
int v;

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