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SWORD25: Move common functions to their own set of files so they can …
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distri8buted in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "sword25/util/lua_serialization_util.h" | ||
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#include "common/scummsys.h" | ||
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#include "lua/lobject.h" | ||
#include "lua/lstate.h" | ||
#include "lua/lgc.h" | ||
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namespace Lua { | ||
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void pushObject(lua_State *luaState, TValue *obj) { | ||
setobj2s(luaState, luaState->top, obj); | ||
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api_check(luaState, luaState->top < luaState->ci->top); | ||
luaState->top++; | ||
} | ||
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void pushProto(lua_State *luaState, Proto *proto) { | ||
TValue obj; | ||
setptvalue(luaState, &obj, proto); | ||
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pushObject(luaState, &obj); | ||
} | ||
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void pushUpValue(lua_State *luaState, UpVal *upval) { | ||
TValue obj; | ||
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obj.value.gc = cast(GCObject *, upval); | ||
obj.tt = LUA_TUPVAL; | ||
checkliveness(G(L), obj); | ||
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pushObject(luaState, &obj); | ||
} | ||
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void pushString(lua_State *luaState, TString *str) { | ||
TValue o; | ||
setsvalue(luaState, &o, str); | ||
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pushObject(luaState, &o); | ||
} | ||
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/* A simple reimplementation of the unfortunately static function luaA_index. | ||
* Does not support the global table, registry, or upvalues. */ | ||
StkId getObject(lua_State *luaState, int stackpos) { | ||
if(stackpos > 0) { | ||
lua_assert(luaState->base+stackpos-1 < luaState->top); | ||
return luaState->base+stackpos-1; | ||
} else { | ||
lua_assert(L->top-stackpos >= L->base); | ||
return luaState->top+stackpos; | ||
} | ||
} | ||
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} // End of namespace Lua |
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@@ -0,0 +1,43 @@ | ||
/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distri8buted in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#ifndef LUA_SERIALIZATION_UTIL_H | ||
#define LUA_SERIALIZATION_UTIL_H | ||
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struct lua_State; | ||
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#include "lua/lobject.h" | ||
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typedef TValue *StkId; | ||
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namespace Lua { | ||
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void pushObject(lua_State *luaState, TValue *obj); | ||
void pushProto(lua_State *luaState, Proto *proto); | ||
void pushUpValue(lua_State *luaState, UpVal *upval); | ||
void pushString(lua_State *luaState, TString *str); | ||
StkId getObject(lua_State *luaState, int stackpos); | ||
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} // End of namespace Lua | ||
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#endif |
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