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TSAGE: Blue Force - Cleanup : rename unknown variables and functions …
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…in scene 930
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Strangerke committed Nov 22, 2011
1 parent 32f86ce commit e01a188
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Showing 2 changed files with 57 additions and 53 deletions.
94 changes: 49 additions & 45 deletions engines/tsage/blue_force/blueforce_scenes9.cpp
Expand Up @@ -3115,6 +3115,7 @@ bool Scene930::Object1::startAction(CursorType action, Event &event) {
}

bool Scene930::Object2::startAction(CursorType action, Event &event) {
// Small box Inset
Scene930 *scene = (Scene930 *)BF_GLOBALS._sceneManager._scene;

if (action != CURSOR_USE)
Expand All @@ -3136,13 +3137,13 @@ bool Scene930::Object3::startAction(CursorType action, Event &event) {
if (action != CURSOR_USE)
return NamedObject::startAction(action, event);

if (scene->_v141C == 0)
if (!scene->_bootInsetDisplayed)
scene->setAction(&scene->_action1);
return true;
}

bool Scene930::Object4::startAction(CursorType action, Event &event) {
// Boot window
// Boot inset
Scene930 *scene = (Scene930 *)BF_GLOBALS._sceneManager._scene;

switch (action) {
Expand All @@ -3165,7 +3166,7 @@ bool Scene930::Object4::startAction(CursorType action, Event &event) {
if (BF_GLOBALS._bookmark >= bFlashBackTwo) {
_lookLineNum = 71;
NamedObject::startAction(action, event);
scene->subF3D6F();
scene->ShowSoleInset();
remove();
} else
NamedObject::startAction(action, event);
Expand All @@ -3177,16 +3178,18 @@ bool Scene930::Object4::startAction(CursorType action, Event &event) {
}

void Scene930::Object4::remove() {
// Boots inset
Scene930 *scene = (Scene930 *)BF_GLOBALS._sceneManager._scene;

if (scene->_v141C && !BF_GLOBALS._sceneObjects->contains(&scene->_object5)) {
if (scene->_bootInsetDisplayed && !BF_GLOBALS._sceneObjects->contains(&scene->_soleInset)) {
scene->_boots.setAction(&scene->_action3);
}

FocusObject::remove();
}

bool Scene930::Object5::startAction(CursorType action, Event &event) {
// Boots sole inset
Scene930 *scene = (Scene930 *)BF_GLOBALS._sceneManager._scene;

switch (action) {
Expand All @@ -3195,9 +3198,9 @@ bool Scene930::Object5::startAction(CursorType action, Event &event) {
case CURSOR_USE:
if (BF_INVENTORY.getObjectScene(INV_SCHEDULE) == 1)
return NamedObject::startAction(action, event);
if (scene->_v141A == 0) {
if (!scene->_soleOpened) {
animate(ANIM_MODE_4, getFrameCount() - 1, 1, NULL);
scene->_v141A = 1;
scene->_soleOpened = 1;
_lookLineNum = 76;
_useLineNum = 78;
} else {
Expand Down Expand Up @@ -3242,7 +3245,7 @@ void Scene930::Action1::signal() {
case 0:
setDelay(10);
BF_GLOBALS._player.disableControl();
scene->_v141C = 1;
scene->_bootInsetDisplayed = 1;
break;
case 1: {
Common::Point pt(50, 142);
Expand All @@ -3266,7 +3269,7 @@ void Scene930::Action1::signal() {
BF_GLOBALS._player.animate(ANIM_MODE_5, this);
break;
case 5:
scene->showBootWindow();
scene->showBootInset();
if (!BF_GLOBALS.getFlag(fGotPointsForCPU)) {
T2_GLOBALS._uiElements.addScore(30);
BF_GLOBALS.setFlag(fGotPointsForCPU);
Expand Down Expand Up @@ -3302,7 +3305,7 @@ void Scene930::Action2::signal() {
SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2,
SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 19, SET_EXT_BGCOLOR, 9,
SET_EXT_FGCOLOR, 13, LIST_END);
scene->subF3C07();
scene->ShowBoxInset();
BF_GLOBALS._player.enableControl();
remove();
break;
Expand All @@ -3328,7 +3331,7 @@ void Scene930::Action3::signal() {
BF_GLOBALS._player.setVisage(368);
BF_GLOBALS._player.setStrip(6);
BF_GLOBALS._player.setFrame(1);
scene->_v141C = 0;
scene->_bootInsetDisplayed = 0;
remove();
BF_GLOBALS._player.animate(ANIM_MODE_1, NULL);
BF_GLOBALS._player.enableControl();
Expand All @@ -3346,8 +3349,8 @@ void Scene930::postInit(SceneObjectList *OwnerList) {
if (BF_GLOBALS._dayNumber == 0)
BF_GLOBALS._dayNumber = 1;
setZoomPercents(83, 75, 140, 100);
_v141A = 0;
_v141C = 0;
_soleOpened = 0;
_bootInsetDisplayed = 0;
if (BF_INVENTORY.getObjectScene(INV_9MM_BULLETS) != 1) {
_box.postInit();
_box.setVisage(930);
Expand Down Expand Up @@ -3398,7 +3401,8 @@ void Scene930::postInit(SceneObjectList *OwnerList) {
_sceneMode = 0;
setAction(&_sequenceManager1, this, 9300, &BF_GLOBALS._player, NULL);
} else {
_v141C = 1;
// After flashback
_bootInsetDisplayed = 1;
BF_GLOBALS._player.animate(ANIM_MODE_NONE);
BF_GLOBALS._player.setPosition(Common::Point(50, 142));
BF_GLOBALS._player.setVisage(931);
Expand All @@ -3408,7 +3412,7 @@ void Scene930::postInit(SceneObjectList *OwnerList) {
BF_GLOBALS._player.enableControl();
BF_GLOBALS._player.changeZoom(110);
_boots.setFrame(2);
showBootWindow();
showBootInset();
}

}
Expand Down Expand Up @@ -3446,49 +3450,49 @@ void Scene930::dispatch() {
SceneExt::dispatch();
}

void Scene930::showBootWindow() {
_bootsWindow.postInit();
_bootsWindow.setVisage(930);
_bootsWindow.setStrip(3);
_bootsWindow.setFrame2(1);
_bootsWindow.fixPriority(260);
_bootsWindow.setPosition(Common::Point(147, 128));
_bootsWindow.setDetails(930, 69, 70, 93);
void Scene930::showBootInset() {
_bootsInset.postInit();
_bootsInset.setVisage(930);
_bootsInset.setStrip(3);
_bootsInset.setFrame2(1);
_bootsInset.fixPriority(260);
_bootsInset.setPosition(Common::Point(147, 128));
_bootsInset.setDetails(930, 69, 70, 93);
}

void Scene930::subF3C07() {
_object2.postInit();
_object2.setVisage(930);
_object2.setStrip(1);
_object2.setFrame2(2);
_object2.fixPriority(260);
_object2.setPosition(Common::Point(147, 128));
_object2.setDetails(930, 73, 74, 75);
void Scene930::ShowBoxInset() {
_boxInset.postInit();
_boxInset.setVisage(930);
_boxInset.setStrip(1);
_boxInset.setFrame2(2);
_boxInset.fixPriority(260);
_boxInset.setPosition(Common::Point(147, 128));
_boxInset.setDetails(930, 73, 74, 75);
}

void Scene930::subF3D6F() {
_object5.postInit();
_object5.setVisage(930);
_object5.setStrip(3);
void Scene930::ShowSoleInset() {
_soleInset.postInit();
_soleInset.setVisage(930);
_soleInset.setStrip(3);
if (BF_INVENTORY.getObjectScene(INV_SCHEDULE) == 1) {
_object5.setFrame(_object5.getFrameCount());
_object5.setDetails(930, 92, 77, -1);
} else if (_v141A == 0) {
_object5.setFrame(2);
_object5.setDetails(930, 93, 77, -1);
_soleInset.setFrame(_soleInset.getFrameCount());
_soleInset.setDetails(930, 92, 77, -1);
} else if (!_soleOpened) {
_soleInset.setFrame(2);
_soleInset.setDetails(930, 93, 77, -1);
} else {
_object5.setFrame(_object5.getFrameCount());
_object5.setDetails(930, 76, 77, 78);
_soleInset.setFrame(_soleInset.getFrameCount());
_soleInset.setDetails(930, 76, 77, 78);
}

_object5.fixPriority(260);
_object5.setPosition(Common::Point(147, 128));
_soleInset.fixPriority(260);
_soleInset.setPosition(Common::Point(147, 128));
}

void Scene930::synchronize(Serializer &s) {
SceneExt::synchronize(s);
s.syncAsSint16LE(_v141A);
s.syncAsSint16LE(_v141C);
s.syncAsSint16LE(_soleOpened);
s.syncAsSint16LE(_bootInsetDisplayed);
}

/*--------------------------------------------------------------------------
Expand Down
16 changes: 8 additions & 8 deletions engines/tsage/blue_force/blueforce_scenes9.h
Expand Up @@ -378,16 +378,16 @@ class Scene930: public PalettedScene {
virtual void signal();
};

void showBootWindow();
void subF3C07();
void subF3D6F();
void showBootInset();
void ShowBoxInset();
void ShowSoleInset();
public:
SequenceManager _sequenceManager1;
Object1 _box;
Object2 _object2;
Object2 _boxInset;
Object3 _boots;
Object4 _bootsWindow;
Object5 _object5;
Object4 _bootsInset;
Object5 _soleInset;

Item1 _item1;
NamedHotspot _item2;
Expand Down Expand Up @@ -417,8 +417,8 @@ class Scene930: public PalettedScene {

SpeakerGameText gameTextSpeaker;

int _v141A;
int _v141C;
bool _soleOpened;
int _bootInsetDisplayed;

virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
Expand Down

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