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FULLPIPE: Plug scene16 in
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sev- committed Jan 1, 2014
1 parent ae6efb0 commit e1ed5cb
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Showing 5 changed files with 61 additions and 15 deletions.
12 changes: 12 additions & 0 deletions engines/fullpipe/constants.h
Expand Up @@ -640,6 +640,18 @@ namespace Fullpipe {
#define ST_GMS_BOOT 1270
#define ST_GMS_BOOTLESS2 3316

// Scene 16
#define ANI_BEARDED_CMN 3420
#define ANI_BOOT_16 3285
#define ANI_BOY 1327
#define ANI_GIRL 1328
#define ANI_JETTIE 1392
#define ANI_MUG 1296
#define ANI_WIRE16 1344
#define MV_GRL_LAUGH_POPA 3278
#define SND_16_034 3854
#define ST_MUG_EMPTY 1298

// Scene 24
#define ANI_DROP_24 3505
#define ANI_JET24 1837
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1 change: 1 addition & 0 deletions engines/fullpipe/module.mk
Expand Up @@ -38,6 +38,7 @@ MODULE_OBJS = \
scenes/scene13.o \
scenes/scene14.o \
scenes/scene15.o \
scenes/scene16.o \
scenes/scene24.o \
scenes/sceneDbg.o \
scenes/sceneIntro.o
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16 changes: 16 additions & 0 deletions engines/fullpipe/scenes.cpp
Expand Up @@ -227,6 +227,22 @@ Vars::Vars() {
scene15_ladder = 0;
scene15_boot = 0;

scene16_var01 = 0;
scene16_var02 = 0;
scene16_var03 = 0;
scene16_var04 = 0;
scene16_var05.clear();
scene16_var06 = 0;
scene16_var07 = 0;
scene16_var08 = 0;
scene16_wire = 0;
scene16_mug = 0;
scene16_jettie = 0;
scene16_boot = 0;
scene16_var09 = 0;
scene16_sound = 0;
scene16_var10 = 0;

scene24_jetIsOn = false;
scene24_flowIsLow = false;
scene24_waterIsOn = false;
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16 changes: 16 additions & 0 deletions engines/fullpipe/scenes.h
Expand Up @@ -304,6 +304,22 @@ class Vars {
PictureObject *scene15_ladder;
StaticANIObject *scene15_boot;

int scene16_var01;
int scene16_var02;
int scene16_var03;
int scene16_var04;
Common::List<StaticANIObject *> scene16_var05;
int scene16_var06;
int scene16_var07;
int scene16_var08;
StaticANIObject *scene16_wire;
StaticANIObject *scene16_mug;
StaticANIObject *scene16_jettie;
StaticANIObject *scene16_boot;
int scene16_var09;
int scene16_sound;
int scene16_var10;

bool scene24_jetIsOn;
bool scene24_flowIsLow;
bool scene24_waterIsOn;
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31 changes: 16 additions & 15 deletions engines/fullpipe/scenes/scene16.cpp
Expand Up @@ -55,41 +55,42 @@ void scene16_initScene(Scene *sc) {
if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Convoluted)) {
g_vars->scene16_var10 = 1;

StaticANIObject *boy = sc->getStaticANIObject1ById(ANI_BOY, -1);
boy->loadMovementsPixelData();
StaticANIObject *boy[2];
boy[0] = sc->getStaticANIObject1ById(ANI_BOY, -1);
boy[0]->loadMovementsPixelData();

StaticANIObject *newboy = new StaticANIObject(boy);
sc->addStaticANIObject(boy, 1);
boy[1] = new StaticANIObject(boy[0]);
sc->addStaticANIObject(boy[1], 1);

int phase = 0;
int idx = 0;

for (int i = 0; i < 3; i++) {
g_vars->scene16_var05.push_back(*(&boy + phase));
g_vars->scene16_var05.push_back(boy[idx]);

phase++;
idx++;

if (phase >= 2)
phase = 0;
if (idx >= 2)
idx = 0;
}

g_vars->scene16_var05.push_back(sc->getStaticANIObject1ById(ANI_GIRL, -1));

for (int i = 0; i < 4; i++) {
g_vars->scene16_var05.push_back(*(&boy + phase));
g_vars->scene16_var05.push_back(boy[idx]);

phase++;
idx++;

if (phase >= 2)
phase = 0;
if (idx >= 2)
idx = 0;
}
} else {
g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging));

g_vars->scene16_var10 = 0;

StaticANIObject *ani = new StaticANIObject(accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1));
StaticANIObject *ani = new StaticANIObject(g_fp->accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1));
ani->_movement = 0;
ani->_statics = ani->_staticsList[0];
ani->_statics = (Statics *)ani->_staticsList[0];
sc->addStaticANIObject(ani, 1);
}

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