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WAGE: Correctly set font in MacTextWindow console
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sev- committed Aug 1, 2017
1 parent 511b21d commit e5ccc3f
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions engines/wage/wage.cpp
Expand Up @@ -134,6 +134,8 @@ Common::Error WageEngine::run() {
_gui->regenWeaponsMenu();
}

_gui->_consoleWindow->setTextWindowFont(_world->_player->_currentScene->getFont());

Common::String input("look");
processTurn(&input, NULL);
_temporarilyHidden = false;
Expand Down Expand Up @@ -440,6 +442,7 @@ void WageEngine::processTurnInternal(Common::String *textInput, Designed *clickI
if (playerScene != _lastScene) {
_temporarilyHidden = true;
_gui->clearOutput();
_gui->_consoleWindow->setTextWindowFont(_world->_player->_currentScene->getFont());
regen();
Common::String input("look");
processTurnInternal(&input, NULL);
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