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TSAGE: R2R Demo - Add some more code specifically for R2R Demo
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Strangerke committed Jan 3, 2014
1 parent e7b0316 commit e73ee45
Showing 1 changed file with 13 additions and 3 deletions.
16 changes: 13 additions & 3 deletions engines/tsage/ringworld2/ringworld2_scenes0.cpp
Expand Up @@ -3550,7 +3550,11 @@ void Scene300::signal() {
R2_GLOBALS.setFlag(40);
break;
case 6:
R2_GLOBALS._sceneManager.changeScene(1000);
if (g_vm->getFeatures() & GF_DEMO) {
R2_GLOBALS.setFlag(85);
R2_GLOBALS._sceneManager.changeScene(205);
} else
R2_GLOBALS._sceneManager.changeScene(1000);
break;
default:
break;
Expand Down Expand Up @@ -3611,8 +3615,14 @@ void Scene300::signal() {

case 16:
if (_stripManager._exitMode == 1) {
R2_GLOBALS._player.setAction(NULL);
R2_GLOBALS._sceneManager.changeScene(1000);
if (g_vm->getFeatures() & GF_DEMO) {
R2_GLOBALS._player.setAction(NULL);
R2_GLOBALS.setFlag(85);
R2_GLOBALS._sceneManager.changeScene(205);
} else {
R2_GLOBALS._player.setAction(NULL);
R2_GLOBALS._sceneManager.changeScene(1000);
}
} else {
R2_GLOBALS._player.setAction(&_action1);
R2_GLOBALS._player.enableControl(CURSOR_TALK);
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