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SHERLOCK: Fix loading of character walk sequence data
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dreammaster committed Jun 7, 2015
1 parent d8e9482 commit eb5579d
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions engines/sherlock/objects.cpp
Expand Up @@ -596,6 +596,8 @@ void WalkSequence::load(Common::SeekableReadStream &s) {
_horizFlip = s.readByte() != 0;

_sequences.resize(s.readUint16LE());
s.skip(4); // Skip over pointer field of structure

s.read(&_sequences[0], _sequences.size());
}

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