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SHERLOCK: 3DO: enable button pressing in UI
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Martin Kiewitz committed Jun 14, 2015
1 parent 870d0d2 commit eea4423
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions engines/sherlock/scalpel/scalpel_user_interface.cpp
Expand Up @@ -394,9 +394,6 @@ void ScalpelUserInterface::depressButton(int num) {
Screen &screen = *_vm->_screen;
Common::Point pt(MENU_POINTS[num][0], MENU_POINTS[num][1]);

if (_vm->getPlatform() == Common::kPlatform3DO)
return; // don't do anything for 3DO atm

ImageFrame &frame = (*_controls)[num];
screen._backBuffer1.transBlitFrom(frame, pt);
screen.slamArea(pt.x, pt.y, pt.x + frame._width, pt.y + frame._height);
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