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DISTS: Generated Code::Blocks and MSVC project files
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criezy committed Dec 8, 2017
1 parent f1ccd10 commit eeeba60
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193 changes: 193 additions & 0 deletions dists/codeblocks/access.cbp
@@ -0,0 +1,193 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="access" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="default">
<Option output="scummvm\engines\access\libaccess" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-long-long" />
<Add option="-Wno-multichar" />
<Add option="-Wno-unknown-pragmas" />
<Add option="-Wno-reorder" />
<Add option="-Wpointer-arith" />
<Add option="-Wcast-qual" />
<Add option="-Wcast-align" />
<Add option="-Wshadow" />
<Add option="-Wnon-virtual-dtor" />
<Add option="-Wwrite-strings" />
<Add option="-fno-exceptions" />
<Add option="-fcheck-new" />
<Add option="-DUSE_ZLIB" />
<Add option="-DUSE_MAD" />
<Add option="-DUSE_VORBIS" />
<Add option="-DUSE_FLAC" />
<Add option="-DUSE_PNG" />
<Add option="-DUSE_THEORADEC" />
<Add option="-DUSE_FREETYPE2" />
<Add option="-DUSE_JPEG" />
<Add option="-DUSE_FLUIDSYNTH" />
<Add option="-DUSE_LIBCURL" />
<Add option="-DUSE_SDL_NET" />
<Add option="-DUSE_BINK" />
<Add option="-DUSE_SCALERS" />
<Add option="-DUSE_HQ_SCALERS" />
<Add option="-DUSE_RGB_COLOR" />
<Add option="-DUSE_HIGHRES" />
<Add option="-DUSE_MT32EMU" />
<Add option="-DUSE_NASM" />
<Add option="-DUSE_OPENGL" />
<Add option="-DUSE_GLES" />
<Add option="-DUSE_TASKBAR" />
<Add option="-DUSE_CLOUD" />
<Add option="-DUSE_TRANSLATION" />
<Add option="-DUSE_DETECTLANG" />
<Add option="-DENABLE_SCUMM" />
<Add option="-DENABLE_SCUMM_7_8" />
<Add option="-DENABLE_HE" />
<Add option="-DENABLE_ACCESS" />
<Add option="-DENABLE_ADL" />
<Add option="-DENABLE_AGI" />
<Add option="-DENABLE_AGOS" />
<Add option="-DENABLE_AGOS2" />
<Add option="-DENABLE_BBVS" />
<Add option="-DENABLE_CGE" />
<Add option="-DENABLE_CGE2" />
<Add option="-DENABLE_CINE" />
<Add option="-DENABLE_COMPOSER" />
<Add option="-DENABLE_CRUISE" />
<Add option="-DENABLE_DRACI" />
<Add option="-DENABLE_DRASCULA" />
<Add option="-DENABLE_DREAMWEB" />
<Add option="-DENABLE_FULLPIPE" />
<Add option="-DENABLE_GNAP" />
<Add option="-DENABLE_GOB" />
<Add option="-DENABLE_GROOVIE" />
<Add option="-DENABLE_HOPKINS" />
<Add option="-DENABLE_HUGO" />
<Add option="-DENABLE_KYRA" />
<Add option="-DENABLE_LOL" />
<Add option="-DENABLE_EOB" />
<Add option="-DENABLE_LAB" />
<Add option="-DENABLE_LURE" />
<Add option="-DENABLE_MADE" />
<Add option="-DENABLE_MADS" />
<Add option="-DENABLE_MOHAWK" />
<Add option="-DENABLE_RIVEN" />
<Add option="-DENABLE_MYST" />
<Add option="-DENABLE_MORTEVIELLE" />
<Add option="-DENABLE_NEVERHOOD" />
<Add option="-DENABLE_PARALLACTION" />
<Add option="-DENABLE_PEGASUS" />
<Add option="-DENABLE_PLUMBERS" />
<Add option="-DENABLE_QUEEN" />
<Add option="-DENABLE_SAGA" />
<Add option="-DENABLE_IHNM" />
<Add option="-DENABLE_SCI" />
<Add option="-DENABLE_SCI32" />
<Add option="-DENABLE_SHERLOCK" />
<Add option="-DENABLE_SKY" />
<Add option="-DENABLE_SWORD1" />
<Add option="-DENABLE_SWORD2" />
<Add option="-DENABLE_SWORD25" />
<Add option="-DENABLE_TEENAGENT" />
<Add option="-DENABLE_TINSEL" />
<Add option="-DENABLE_TITANIC" />
<Add option="-DENABLE_TOLTECS" />
<Add option="-DENABLE_TONY" />
<Add option="-DENABLE_TOON" />
<Add option="-DENABLE_TOUCHE" />
<Add option="-DENABLE_TSAGE" />
<Add option="-DENABLE_TUCKER" />
<Add option="-DENABLE_VOYEUR" />
<Add option="-DENABLE_WINTERMUTE" />
<Add option="-DENABLE_ZVISION" />
<Add option="-DWIN32" />
<Add option="-DSDL_BACKEND" />
<Add option="-DUSE_SDL2" />
<Add option="-g" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
</Target>
</Build>
<Unit filename="..\..\engines\access\amazon\amazon_game.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_game.h" />
<Unit filename="..\..\engines\access\amazon\amazon_logic.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_logic.h" />
<Unit filename="..\..\engines\access\amazon\amazon_player.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_player.h" />
<Unit filename="..\..\engines\access\amazon\amazon_resources.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_resources.h" />
<Unit filename="..\..\engines\access\amazon\amazon_room.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_room.h" />
<Unit filename="..\..\engines\access\amazon\amazon_scripts.cpp" />
<Unit filename="..\..\engines\access\amazon\amazon_scripts.h" />
<Unit filename="..\..\engines\access\martian\martian_game.cpp" />
<Unit filename="..\..\engines\access\martian\martian_game.h" />
<Unit filename="..\..\engines\access\martian\martian_player.cpp" />
<Unit filename="..\..\engines\access\martian\martian_player.h" />
<Unit filename="..\..\engines\access\martian\martian_resources.cpp" />
<Unit filename="..\..\engines\access\martian\martian_resources.h" />
<Unit filename="..\..\engines\access\martian\martian_room.cpp" />
<Unit filename="..\..\engines\access\martian\martian_room.h" />
<Unit filename="..\..\engines\access\martian\martian_scripts.cpp" />
<Unit filename="..\..\engines\access\martian\martian_scripts.h" />
<Unit filename="..\..\engines\access\video\movie_decoder.cpp" />
<Unit filename="..\..\engines\access\video\movie_decoder.h" />
<Unit filename="..\..\engines\access\access.cpp" />
<Unit filename="..\..\engines\access\access.h" />
<Unit filename="..\..\engines\access\animation.cpp" />
<Unit filename="..\..\engines\access\animation.h" />
<Unit filename="..\..\engines\access\asurface.cpp" />
<Unit filename="..\..\engines\access\asurface.h" />
<Unit filename="..\..\engines\access\bubble_box.cpp" />
<Unit filename="..\..\engines\access\bubble_box.h" />
<Unit filename="..\..\engines\access\char.cpp" />
<Unit filename="..\..\engines\access\char.h" />
<Unit filename="..\..\engines\access\data.cpp" />
<Unit filename="..\..\engines\access\data.h" />
<Unit filename="..\..\engines\access\debugger.cpp" />
<Unit filename="..\..\engines\access\debugger.h" />
<Unit filename="..\..\engines\access\decompress.cpp" />
<Unit filename="..\..\engines\access\decompress.h" />
<Unit filename="..\..\engines\access\detection.cpp" />
<Unit filename="..\..\engines\access\detection_tables.h" />
<Unit filename="..\..\engines\access\events.cpp" />
<Unit filename="..\..\engines\access\events.h" />
<Unit filename="..\..\engines\access\files.cpp" />
<Unit filename="..\..\engines\access\files.h" />
<Unit filename="..\..\engines\access\font.cpp" />
<Unit filename="..\..\engines\access\font.h" />
<Unit filename="..\..\engines\access\inventory.cpp" />
<Unit filename="..\..\engines\access\inventory.h" />
<Unit filename="..\..\engines\access\module.mk" />
<Unit filename="..\..\engines\access\player.cpp" />
<Unit filename="..\..\engines\access\player.h" />
<Unit filename="..\..\engines\access\resources.cpp" />
<Unit filename="..\..\engines\access\resources.h" />
<Unit filename="..\..\engines\access\room.cpp" />
<Unit filename="..\..\engines\access\room.h" />
<Unit filename="..\..\engines\access\screen.cpp" />
<Unit filename="..\..\engines\access\screen.h" />
<Unit filename="..\..\engines\access\scripts.cpp" />
<Unit filename="..\..\engines\access\scripts.h" />
<Unit filename="..\..\engines\access\sound.cpp" />
<Unit filename="..\..\engines\access\sound.h" />
<Unit filename="..\..\engines\access\video.cpp" />
<Unit filename="..\..\engines\access\video.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>
156 changes: 156 additions & 0 deletions dists/codeblocks/adl.cbp
@@ -0,0 +1,156 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="adl" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="default">
<Option output="scummvm\engines\adl\libadl" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-long-long" />
<Add option="-Wno-multichar" />
<Add option="-Wno-unknown-pragmas" />
<Add option="-Wno-reorder" />
<Add option="-Wpointer-arith" />
<Add option="-Wcast-qual" />
<Add option="-Wcast-align" />
<Add option="-Wshadow" />
<Add option="-Wnon-virtual-dtor" />
<Add option="-Wwrite-strings" />
<Add option="-fno-exceptions" />
<Add option="-fcheck-new" />
<Add option="-DUSE_ZLIB" />
<Add option="-DUSE_MAD" />
<Add option="-DUSE_VORBIS" />
<Add option="-DUSE_FLAC" />
<Add option="-DUSE_PNG" />
<Add option="-DUSE_THEORADEC" />
<Add option="-DUSE_FREETYPE2" />
<Add option="-DUSE_JPEG" />
<Add option="-DUSE_FLUIDSYNTH" />
<Add option="-DUSE_LIBCURL" />
<Add option="-DUSE_SDL_NET" />
<Add option="-DUSE_BINK" />
<Add option="-DUSE_SCALERS" />
<Add option="-DUSE_HQ_SCALERS" />
<Add option="-DUSE_RGB_COLOR" />
<Add option="-DUSE_HIGHRES" />
<Add option="-DUSE_MT32EMU" />
<Add option="-DUSE_NASM" />
<Add option="-DUSE_OPENGL" />
<Add option="-DUSE_GLES" />
<Add option="-DUSE_TASKBAR" />
<Add option="-DUSE_CLOUD" />
<Add option="-DUSE_TRANSLATION" />
<Add option="-DUSE_DETECTLANG" />
<Add option="-DENABLE_SCUMM" />
<Add option="-DENABLE_SCUMM_7_8" />
<Add option="-DENABLE_HE" />
<Add option="-DENABLE_ACCESS" />
<Add option="-DENABLE_ADL" />
<Add option="-DENABLE_AGI" />
<Add option="-DENABLE_AGOS" />
<Add option="-DENABLE_AGOS2" />
<Add option="-DENABLE_BBVS" />
<Add option="-DENABLE_CGE" />
<Add option="-DENABLE_CGE2" />
<Add option="-DENABLE_CINE" />
<Add option="-DENABLE_COMPOSER" />
<Add option="-DENABLE_CRUISE" />
<Add option="-DENABLE_DRACI" />
<Add option="-DENABLE_DRASCULA" />
<Add option="-DENABLE_DREAMWEB" />
<Add option="-DENABLE_FULLPIPE" />
<Add option="-DENABLE_GNAP" />
<Add option="-DENABLE_GOB" />
<Add option="-DENABLE_GROOVIE" />
<Add option="-DENABLE_HOPKINS" />
<Add option="-DENABLE_HUGO" />
<Add option="-DENABLE_KYRA" />
<Add option="-DENABLE_LOL" />
<Add option="-DENABLE_EOB" />
<Add option="-DENABLE_LAB" />
<Add option="-DENABLE_LURE" />
<Add option="-DENABLE_MADE" />
<Add option="-DENABLE_MADS" />
<Add option="-DENABLE_MOHAWK" />
<Add option="-DENABLE_RIVEN" />
<Add option="-DENABLE_MYST" />
<Add option="-DENABLE_MORTEVIELLE" />
<Add option="-DENABLE_NEVERHOOD" />
<Add option="-DENABLE_PARALLACTION" />
<Add option="-DENABLE_PEGASUS" />
<Add option="-DENABLE_PLUMBERS" />
<Add option="-DENABLE_QUEEN" />
<Add option="-DENABLE_SAGA" />
<Add option="-DENABLE_IHNM" />
<Add option="-DENABLE_SCI" />
<Add option="-DENABLE_SCI32" />
<Add option="-DENABLE_SHERLOCK" />
<Add option="-DENABLE_SKY" />
<Add option="-DENABLE_SWORD1" />
<Add option="-DENABLE_SWORD2" />
<Add option="-DENABLE_SWORD25" />
<Add option="-DENABLE_TEENAGENT" />
<Add option="-DENABLE_TINSEL" />
<Add option="-DENABLE_TITANIC" />
<Add option="-DENABLE_TOLTECS" />
<Add option="-DENABLE_TONY" />
<Add option="-DENABLE_TOON" />
<Add option="-DENABLE_TOUCHE" />
<Add option="-DENABLE_TSAGE" />
<Add option="-DENABLE_TUCKER" />
<Add option="-DENABLE_VOYEUR" />
<Add option="-DENABLE_WINTERMUTE" />
<Add option="-DENABLE_ZVISION" />
<Add option="-DWIN32" />
<Add option="-DSDL_BACKEND" />
<Add option="-DUSE_SDL2" />
<Add option="-g" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
</Target>
</Build>
<Unit filename="..\..\engines\adl\adl.cpp" />
<Unit filename="..\..\engines\adl\adl.h" />
<Unit filename="..\..\engines\adl\adl_v2.cpp" />
<Unit filename="..\..\engines\adl\adl_v2.h" />
<Unit filename="..\..\engines\adl\adl_v3.cpp" />
<Unit filename="..\..\engines\adl\adl_v3.h" />
<Unit filename="..\..\engines\adl\adl_v4.cpp" />
<Unit filename="..\..\engines\adl\adl_v4.h" />
<Unit filename="..\..\engines\adl\adl_v5.cpp" />
<Unit filename="..\..\engines\adl\adl_v5.h" />
<Unit filename="..\..\engines\adl\console.cpp" />
<Unit filename="..\..\engines\adl\console.h" />
<Unit filename="..\..\engines\adl\detection.cpp" />
<Unit filename="..\..\engines\adl\detection.h" />
<Unit filename="..\..\engines\adl\disk.cpp" />
<Unit filename="..\..\engines\adl\disk.h" />
<Unit filename="..\..\engines\adl\display.cpp" />
<Unit filename="..\..\engines\adl\display.h" />
<Unit filename="..\..\engines\adl\graphics.cpp" />
<Unit filename="..\..\engines\adl\graphics.h" />
<Unit filename="..\..\engines\adl\hires1.cpp" />
<Unit filename="..\..\engines\adl\hires2.cpp" />
<Unit filename="..\..\engines\adl\hires4.cpp" />
<Unit filename="..\..\engines\adl\hires5.cpp" />
<Unit filename="..\..\engines\adl\hires6.cpp" />
<Unit filename="..\..\engines\adl\module.mk" />
<Unit filename="..\..\engines\adl\sound.cpp" />
<Unit filename="..\..\engines\adl\sound.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

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