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ENGINES: Properly explain the usage of _singleId
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bluegr committed Feb 28, 2012
1 parent f17b1bf commit f4bf93f
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion engines/advancedDetector.h
Expand Up @@ -171,7 +171,8 @@ class AdvancedMetaEngine : public MetaEngine {
/**
* Name of single gameid (optional).
*
* @todo Properly explain this -- what does it do?
* If set, the target ID will always be set to this one. Probably useful
* for engines with few game targets.
*/
const char *_singleid;

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