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TSAGE: Full height bugfix for R2R balloon landing scene
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dreammaster committed Nov 15, 2013
1 parent aabadad commit f4f56fa
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions engines/tsage/ringworld2/ringworld2_scenes2.cpp
Expand Up @@ -2995,6 +2995,8 @@ void Scene2600::postInit(SceneObjectList *OwnerList) {
loadScene(2600);
R2_GLOBALS._uiElements._active = false;
SceneExt::postInit();
R2_GLOBALS._interfaceY = SCREEN_HEIGHT;

R2_GLOBALS._sound1.fadeSound(214);
R2_GLOBALS._sound2.play(215);
_rotation = R2_GLOBALS._scenePalette.addRotation(176, 191, 1);
Expand All @@ -3009,6 +3011,7 @@ void Scene2600::postInit(SceneObjectList *OwnerList) {
void Scene2600::remove() {
R2_GLOBALS._sound1.fadeOut2(NULL);
R2_GLOBALS._sound2.fadeOut2(NULL);
R2_GLOBALS._uiElements._visible = true;
// _rotation->remove();
SceneExt::remove();
}
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